Quote:
Originally Posted by Paul Roberts
Here's a potential can of worms, but we're all adults, right?
What does Trigger Maru do better than RFB? I've been playing the latter for a long time and have never set foot in TMO. I see that it is very popular, however, and now I'm wondering what it offers.
Could someone give me a brief outline of what Trigger Maru offers that RFB does not? I'm interested in how the flavor of SH4 changes with TMO installed.
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I quote Ducimus;
"Trigger Maru Overhauled is a "supermod" that touches on just about every aspect of the game you can think of, and focuses exclusively on the Pacific Submarine war, and the US Silent Service. It's stated goals are to make the pacific theater immersive and engaging to the player. Historical accuracy and realism (sometimes achieved by abstract means) is adhered to as much as possible, but some elements are taken with creative license in order to achieve its stated goals. Trigger Maru is also targeted for the "seasoned" submarine sim fan, and some elements have been made harder in order to present a higher level of challenge then that provided the stock game, while at the same time, reducing some elements of the game that one may find annoying.
Trigger Maru also recognizes that "harder" is not neccessarily "realistic", and stands in solidarity with the Real Fleet Boat "supermod" in this regard. If your looking for 100% historical accuracy without creative license, the author of Trigger Maru heartily recommends Real Fleet Boat."
Give a try and let us know what you think!