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Old 01-21-09, 08:07 PM   #11
badwolf
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Join Date: Jun 2008
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Thankyou for the feedbacks,

1. Following the readme of modders is very important, especially when making it compatable with another mod.
2. There are some mods that have to be installed at certain conditions i.e. The late War Sensors.

I have had quite a few mods in my installation and a lot were uncompatible. But the set-up I have, enables any order of installation and no CTD's. No reporting of overwriting files by JSGME which makes it easier to add new mods (very important for tracing conflictions).
Note: This does not include mods like "Bearded faces" which is installed late in each patrol or The late War Sensors (Both use bigboywooly's idea of folder mod/mod to stop accidental install). Mods that had to be installed at a certain year or time was done via SH3Commander i.e. Clothing - random attire in winter or summer etc/music/news/pinups/propaganda.

If you constantly change mods per game for variety, then its difficult to have a stable set-up.
A lot of problems are due to having duplicate files with various modifications in the Sh3 mod folder. Rememember - last file installed overwrites others.
I have another JSGME set-up in a Dummy SH3 folder containing blank folders. Here is were I first install my mods or updates. I can merge the various conflicting mods and do any work patching etc to get them to work together properly. I have full control of what file is used and delete the unwanted without fear of mucking up my installation . When I port them over to the SH3 Mods folder there's no duplicate files, therefore no conflictions, so you can install in any order. I could even merge them as one big mod. I have joined many uncompatable mods using this system.

Hope the above gives help and ideas for your own set-up.

GWX 2.1 (pre GWX 3.0) * SH3Commander * Sh3Gen
GWX: Additional included mods various
SHIPS: AOTD_AA Ship_Schleuse_Bugfix * Community units * Arrow Tanker v1.2 * Q Ship
GUI: OLC GUI 126 * U-Boat 1.2 Officer Icons * Flaggen (modified)
EFFECTS: OLCE2 * OLC Sun_Fix * LRT v2.02 (modded) * Longer Wakes v1.0 (modded all ships) * Undersea * RB Sub Exhaust * LifeBoats & Debris v3B * Torpedo damage Final v2.0 * Water Stream for Uboats
CREW: Fubars crew skins4 * Various clothes for Winter/Summer * Bearded faces (end of patrol)
EXTRAS: Music (huge file installed by date) * News * Propaganda * Pinups
HOMEMADE: Crew fatigue at all TC's (Made for LRT) * Misc tweaks and mods

GAMEPLAY: 100% difficulty * DID

p.s. If you want to see the duplicate files do the following:

Enable all Mods
Go to your mods folder
At top of screen select: Tools
Then: Folder Options....
Then: View
Then: O Show hidden files and folders

In your mods folder you can now see a file called !BACKUP

A good place to start is in !BACKUP/data/Menu/menu_1024_768.ini.Name of mod
See how many copies of menu_1024_768.ini.Name of mod you have

Don't alter anything in here its vital for JSGME

Now if you want to change your menu_1024_768.ini make sure its the correct one. You'd be suprised at the number of people get it wrong. This applies to other duplicate files like Basic.cfg.

I don't have any duplicates in my installation when possible (99% of the time), but I stick to my favourite mods which enables me to do it.

Last edited by badwolf; 01-21-09 at 10:52 PM.
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