1.- I remember having seen in the editor that there is allied traffic there, however there are no Axis bases in the Far East, unlike in GWX (Penang). You can reach the Indian Ocean and patrol there using milk-cows, however. There also isn't the chance to make a career with a Type II in the Black Sea.
2.- Prestige points are replaced by ship tonnage. Buying upgrades doesn't depend upon collecting points; all are available to you but the install time in the boat is significantly longer. Your chief goal is sinking tonnage, not collecting prestige for upgrades and medals.
3.- Not sure what you mean by that. The U-Boats are the ones that come with SH3, with many details fixed. IIRC the SH3 stock submarines already had the periscopes where they were supposed to be.
4.- Not necesarily, but some can be adapted. Others will work directly OK, like f.e. textures changes in menus, dials, etc., as with any other SH3 supermod.
5.- Of course
6.- Refer to 4)
7.- It's a different experience. Graphics-wise, clearly inferior, gameplay wise it's a personal choice.
The main advantage that can still be decissive for some at this point, is that NYGM is sensibly less demanding to your PC: It will load faster and run better (Graphically) in older PCs.
My advice would be not to deinstall GWX, but to make a parallel install of NYGM and try both. Each has its own flavour, and they can even be complementary: F.e. I play Mediterranean, Black Sea and Indian Ocean careers in GWX, while I play Atlantic careers in NYGM.
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One day I will return to sea ...
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