respect! i wonder, this discussion is more or less free of flames. really nice, dudes! and i get a clearer picture of the reasons so many people still keep on modding sh3, instead of sh4 AT.
- the hardware issue is one of the most mentioned arguments
- the state of gameplay, which is far better in sh3 another one
ok, i agree. In general: UBM SH4 is far away of beeing such good as SH3 is at the moment. this is true...and i love this game!
but in time of play, many things appeared kind of "old fashioned" to me. the basic game engine is from 3/2005 - about 4 years old! things like:
(even with gwx 3.0 and other optimizing mods installed!)
- the funny breaking of ghostly, empty ships with whole parts flying around
- water, that often looks like an oily,pasty liquid and no transparency
- bad coded, ugly wavemovement, with fractions on top, to short waves, etc.
- many animations which often are far away from smooth movements
- a disturbing and unrealistic crewmanagement
- no interaction between bdu and your boat
- no wolfpacks, that interact with your commands
- etc...theres a lot, that could be (or was) better done in sh4 (on base of UBM).
right?
and as long so many people stay with sh3, instead of giving their creativity, even in parts, for a better sh4 atlantic scenario...there will be no better sh4, true. gwx team is about to build a supermod, thats right. but this could take time...a lot of time.
all i mean is: give a little notice to sh4 - atlantic theater and maybe you feel like: "ok, there is a lot more potential. i will give it a try..."