this last one is mostly true, but there are occasions when SH3 water does it better. Sh4 rules for the calmer seas with rippling. Sometimes it's so good it's astonishing.
But the rougher seas are generally no better than SH3 and often not as good - and this is important for ATO, since rough north atlantic seas are what we think of first.
still i think this problem is due to textures no longer fitting the wavetypes and could probably be fixed in a dedicated Atlantic Environments mod that requires this more often
overall, i love SH4 too. The evasion routines of damaged ships is amazing - it can be so hard to kill a damaged merchant that is really trying to get away from you. You can spend hours trying to finish one off, especially with RFB with the seriously nerfed deck gun
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
|