Some time ago I already wrote this about "the unrealistic satellite, laser accuracy view of the enemy from the attack map that you get in the stock game wiht map contacts on."
In the stock game with map contacts on you get a perfectly accurate representation of the enemy ships updated in real time, so calculating speed and course is piece of cake. You don't even have to mess with the stadimeter or the recognition book any more, just place two marks on the target 3 minutes apart and you've got its exact course and speed. And you can perform looong distance attacks with the confidence of having perfect data about the targets.
If on the other hand you don't see the targets position in the attack map updated in real time you have to start using the radar (if you have one), the sonar, the recognition book and the stadimeter, all very inaccurate at long distances; and then you can consider lucky or experienced if you hit something further than 2500 yards off.
The bottom line is: map contact updates off is more challenging and at least for me, more fun.
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