Hi All and sorry for my bad english

,
I have no moon so i've changed in E5.0 the values
in MoonPS.fx :
//return float4(tex2D(MoonTexture, In.Tex0).w, 0, 0,
0.1);
//return tex2D(MoonTexture, In.Tex0);
//return float4(tex2D(MoonTexture, In.Tex0+0.0).xyz,
0.1);
in
//return float4(tex2D(MoonTexture, In.Tex0).w, 0, 0,
1);
//return tex2D(MoonTexture, In.Tex0);
//return float4(tex2D(MoonTexture, In.Tex0+0.0).xyz,
1);
and in MoonVS.fx :
Out.ProjPos = mul( In.Pos, matWVP);
Out.Tex0 = In.Tex0
.1;
in
Out.ProjPos = mul( In.Pos, matWVP);
Out.Tex0 = In.Tex
0;
and now I have my lovely moon!!!!
MoonPS.fx and MoonVS.fx are in Data\Shaders\Sky\ and I have make a little mod for this change.
W_clear excuse me

!!!