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Old 01-02-09, 03:41 PM   #8
Madox58
Stowaway
 
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Most of the Harbor buildings and stuff is stored in one dat file.
The Habors and Cities themselves in other dats.
Those hold no 3d models but hold the info on the placements of
the models in the Harbor_kit dat.

The location files place those Cities and Harbors on the terrain.

Modding in a bunch of new places useing the existing models
wouldn't hit the system to hard as they would not be rendered until in range.

Add a bunch of new models and you'll see longer load times.

The hardest part is the building of the new Cities and such.
There's no visual editor available to drag and drop parts and pieces.

So it's a matter of do a little work,
then look at that work in Game.

Long drawn out PITA!!
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