Re "seeing the world" -- this reminds me, that apart from unique places like New York, and the superbly remodeled bases in GWX, the various port cities of the world have a generic quality.
Having dabbled in 3D graphics, I'm curious how hard it is to build a port city to include architectural landmarks, and how much more disc space would a heavily modded city take up?
If there is a relevant "how-to" stored in the forum, please direct me there. Grazie Mille!
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Dietrich Schöneboom, U-431
"Es wird klappen, Herr Kaleun. Ganz sicher."
Last edited by Schöneboom; 01-02-09 at 02:41 PM.
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