Soundman wrote...
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The inability to manually input speed was always my biggest pet peave with this game, until now of couse. (Thanks Munchausen!)
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Did you mean range?
Soundman wrote...
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but again, the speed needs (and can be) narrowed down to the 1/4 maybe even 1/10 knt. A half knot on a 3000 yard shot is the difference between a miss and a kill. 1/10 a knt off and you may not hit exactly where you are aiming. Again, I'm talking precision here.
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You can solve it to 100th of a knot but the TDC only accepts whole knots so the only speed refining that I can see anyone doing is rounding up or down to the nearest knot. Am I missing something?
Soundman wrote...
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Well, keep in mind that sonar is picking up the rear (propellor) end of the boat. Not taking that into account can cause a miss astern. You need to lead him a bit when using sonar.
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Does the game account for this? I thought I read somewhere that sound is hardwired into the game at the center of the ship.
Urge