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Old 12-22-08, 08:47 AM   #4
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
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Never heard fo waterturbulence being modelled in a game. (not even Subcommand/DW) If you're still on the outside of the convoy and surfaced you can sometimes gain distance by flanking the h*ll out of there before the torpedos hit. An exit course perpendicular to the convoy course seems best imho. That is best to increase the closest point of approach. I wouldn't go reverse as that speed is slower than forward. Don't waste time firing torpedos at DDs. Use that time to evade. Or if already inside the convoy, turn more inside the convoy to cause traffic jams. And at the same time dive as deep as you can to get out of the active sensor-cone. Set speed to 1 knot and silent running if not allready. Turn to put your stern (or bow, but that closes the distance, what to do depends on being surrounded) on the pingers to present a smallest aspect angle as possible to them. Now all you need is patience, nerves, and luck. And lots of the latter!
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