Quote:
Originally Posted by skwasjer
S3D was never EVER designed with SH3 in mind, sorry...
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sure. Extended SH3 support is NOT planned.
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What a pity ... !!!
SH3 is more popular than SH4 ...
In SH4 for glass imitation (air plane) is used Opacity property of material ... simple method ...
In my case (you know) - other prop's ... more eye-candy ...
...
And in SH4 interior
_Geamuri-object is transparent (in S3D viewer) and has similar parametres of a material as in my case ...
Quote:
Originally Posted by skwasjer
Quote:
And ... S3D should be more tolerant to game-files ...
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Example?
Is hex editing tolerant?
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Strange question ...
HexEditor reads and shows any data ... :rotfl: in hex kind ...
In this cases in game All OK.
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And i would like that S3D was more tolerant at data reading ... it would help to find errors (in modders work) and so on ...
Sorry ...
Good luck.
P.S.
Last version of S3D is more toleranted than previouses ...

And for today S3D is the best work (tool) at this forum !!!