Quote:
Originally Posted by Malakie
Well after going through all that I realize how the problems do affect game play. I am not a good manual TDC player so I usually let the automated function aim things. And at a convoy of 14 ships, I launched ALL my torpedo's and hit two ships. I then remembered reading about the speed setting bug and realized things were definitely causing an issue to the point it is not playable for someone like me with the mod until that is fixed.
I also found another major problem... is this also part of this mod issue or is this something else? The other problem I found is that I costantly loose my target lock. It will not stay locked on a target. I have a close approach, point either scope at a target, hit 'L' to lock and it does... then in a matter of only a couple seconds the lock breaks. There is not even enough time to fire torps this way. I have tried changing the depth of the sub thinking I was to deep at periscope depth but that changed nothing. So is this also a known issue in this mod as well or something else I am seeing?
BTW as mentioned in a earlier post, this is a brand new clean and patched install to 1.5 and I have only installed RFB and RSRD.
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There are patches in testing to resolve the issue.
Of the few patrols I've done with the newest beta patch, only 1 failure to generate a solution. (AKA Auto-targetting)
^ Hope no one minds me saying that