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Old 12-16-08, 11:31 AM   #15
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
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My old mine thread.
http://www.subsim.com/radioroom/show...ighlight=mines

You can make mines far easier now with S3D. On my to-do list.

No, you won't get credit for sinkings unless they happen when you are within 20km. So what. The point is not to rack up tonnage score, it's to require the player to do the mission. In RL, many mine sinkings were never credited, and those that were were after the war anyway.

Perhaps a new tube could be added with a large stock of mines? Might be invisible, too. The goal is the mission, not so much the eye candy, IMO.

As I recall, I had some ugly (BSOD ugly) problems when I tried to change the size of the mines in the upc stuff so that I could pack more on the sub.

<EDIT> found another thread where I mention the issue:
http://www.subsim.com/radioroom/show...=119338&page=2

tater

Last edited by tater; 12-16-08 at 11:50 AM.
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