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Old 12-15-08, 03:40 PM   #1
jgbishop
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Join Date: Dec 2007
Location: North Carolina
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Deck Gun Sound Issue

I've noted in 1.5 (stock) that the explosion sounds from deck gun rounds don't seem to run to completion. For example, say there's a single ship at a distance (4000 yards). I fire a round from the deck gun, it travels through the air for a bit, and hits the ship. I'm using the 'realistic sound travel' option, so there's a slight delay between seeing the explosion and actually hearing it. However, the explosion sound gets truncated at the end. It feels like only 1/2 or 2/3 of the sound plays (you can explicitly hear the sound stop). In other words, the explosion doesn't 'roll on' to completion (fading out) ... the sound byte simply stops playing. Has anyone else seen this problem? If so, is there a way to fix it?

Last edited by jgbishop; 12-15-08 at 03:41 PM.
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