The new mod is going to take a lot of time. Each individual ship has to be tuned. This includes placing internal bulkheads, establishing armor values, buoyancy for each compartment, flooding times, I've only scratched the surface of a very technical problem. It's like having to write a separate mod for each and every target in the game, because that is exactly what Observer has to do!
Then after months of troubleshooting, the mod is released into the wild, where the users are more diabolical than the testers. So they find things that need to be fixed up and another cycle, probably a couple of months long, commences before we see what the true potential of this ship damage mod can be.
Hang on and prepare for turbulence!
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