View Single Post
Old 12-08-08, 05:55 PM   #34
smack
Watch
 
Join Date: Nov 2008
Posts: 26
Downloads: 0
Uploads: 0
Default

^^^ I think we are all on different pages, never mind what I said in that quote. I was saying something totally different. "Goldie" got me confused. You are right on the simulation aspect



For BN: (hope on the same page)

1. About the Crazy Ivan, of course you have to be moving so you can bank to lets say X dgs to starboard/port so the sonar can detect the contacts. I am sure we are on the same page on this, since that was what I wrote. The way I wrote it might have been misleading.

2. It was mostly touring different classes of subs, It is part of my job to inspect them (pretty much all I can say), always wanted to become a captain, but knowing people that are, sometimes make that dream possible for a few minutes.

3. Yes or cavitation. Usually all ahead standard --> Flank (depending on different classes sometimes even at ahead 2/3s) at PD or Surface. Makes noise ratio exceed own ship hence getting detected.

4. Of course you can't listen in the baffles, thats why you perform the Crazy Ivan. I do it at 10 kts / left[or right] full rudder 360 dgs turn. If near surface, slower speed. Or you can use the towed array

5. Your comment refers to real submarines, we dont have current in the game as far as I know.

6. Yes, or more simply just order to reverse the screws. But thats real life its not in the game, unless you order going backwards and watch your speed decrease before doing so. The command you are referring to I believe is " Disengage the screw".

7. A patch would be great. You didn't have to asnwer that part, I was being a little skeptical about it.

Thanks for replying BN

Last edited by smack; 12-08-08 at 06:15 PM.
smack is offline   Reply With Quote