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Old 12-07-08, 10:53 AM   #328
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
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Quote:
Originally Posted by skwasjer
A full torpedo loading sequence probably takes too much system/gfx resources, when it's added to the already current system load. Remember, the game was not designed for a full interior, so when a full interior gets created, even a static one, will already add to the overall system load. Alot more needs to be drawn. When dozens of animations are also introduced, it may become unplayable. Only way to find out, is keep building and see how many systems go up in smoke down the line...
okay I see
so even if you weren't in the room, and it was separated, it would still render it as well??
so what I'm saying is that Sh4 has no engine provisions for not rendering places your not in or, such as not rendering the conning tower when you're in the command room
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Last edited by gimpy117; 12-07-08 at 10:55 AM.
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