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Where do you put 'excess' crew when submerged?
What do you do with 'excess' crew?
I find there isn't space in the crew compartments for 'idle' crew when submerged, so I put them in the non-functioning engine space. Trouble with that is they move to the active engine whenever I give commands such as peri depth etc. I end up with the electric motor spaces having extra people in them. What do the rest of you do? |
I stick em on repair duty which is probably most realistic. I just assume they are going through the time honoured sailors routine of taking stuff apart and cleaning it or fixing it whenever they are on duty but with nothing better to do.
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When at the recruiting screen i move the lookout crew down into the sub . I can see exactly how many men i need to get to man my sub while submerged .Does that make sense . My sub has just the right amount of crew while submerged .
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The problem with assigning them to repair stations is that it drains their energy at a very high rate. The inactive engine room is a good idea.
However it seems strange that there isn't enough actual room for the declared maximum. |
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The shift patterns on the subs were such that you would have at least some crew doing maintenance of some sort whilst their bunkmates slept/relaxed. They only had enough room to sleep some of the crew at a time and when one shift knowcked off they woke their bunkmates up and took their places. Nuthing like a nice warm bunk to crall into on a cold night. |
Using NYGM the defaut crew is small enough so that you can only use quarters. If I run with a third watch crew, than I leave my torpedo guys in the inactive engine room since it's neutral.
For GW I've been trying out a smaller crew as well and it seems to work ok. |
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Hey TarJak, your location says the Garden Island. Are you from Kauai? I used to live there. You can PM me if you want. :) -- http://users4.ev1.net/%7Etaragem/sh3_dark2.jpg |
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Nice Topic. Normally i have around 46/48 crewmembers for an 7C and i always stored some crew in the torpedoroom when submerged. But after an long attack they where out of fatique. But does it really matter if you put them in the diesel room?
Grtz Martijn |
Overboard.
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Well I have "No Fatigue" set, so in that situation, I like to keep some ready for Damage Repair, but other than that I think it's important to spread them out throughout the boat to help with repair. If you have major flooding in the stern torpedo compartment and you have most of your crew up front, then I think your boat will have trouble leveling out, which isn't good in shallow waters.
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They come in handy when you run out of eels :D
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Throw'em overboard before you dive.:yep: :rotfl:
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I always leave them in the forward torpedo room. I thought that if they are going to have to do something (can't be rested), it might as well be loading tubes if we meet up with a target. I think I'll have to try the inactive engine room now - sounds like a good idea.
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