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-   -   deck gun in bad weather (https://www.subsim.com/radioroom/showthread.php?t=99600)

Werewolf 10-17-06 04:10 AM

deck gun in bad weather
 
Could someone please tell me how to make the deck gun available in bad weather? I know it is not realistic to have the deck gun manned when the deck is submerged, but the fact that it is impossible at all to man it even when the waves are only small is down right annoying :damn: :damn: and has just cost me a target. What files control when the deck gun can be manned or not?

Jimbuna 10-17-06 04:18 AM

C:\Program Files\Ubisoft\SilentHunterIII Grey Wolves\data\Submarine\NSS_*****

change the 'storm conditions' value :up:

SquareSteelBar 10-17-06 05:20 AM

Hi Werewolf,

you have to do this in .cfg files of all your subs:

...\SilentHunterIII\data\Submarine\NSS_Uboatxx\NSS_Uboatxx.cfg

look for this line:

StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1]

This is only an example - it means you can man the deck gun [and flak] up to wind-force 9. Also you can increase the value of rain intensity [the value after the comma].


Greetz,
SSB

Werewolf 10-17-06 08:32 AM

Thanks very much guys! :D

Sailor Steve 10-17-06 11:33 AM

But be forwarned: the storm values also govern the watch crew's clothes. If you increase the storm values all the way to 15 (the max) the watch crew will be dressed for sunshine even in the worst weather.

Coda 10-17-06 11:55 AM

Quote:

Originally Posted by Sailor Steve
But be forwarned: the storm values also govern the watch crew's clothes. If you increase the storm values all the way to 15 (the max) the watch crew will be dressed for sunshine even in the worst weather.

True. They'll get wet and cold, but they'll look good doing it.

Tuddley3 10-18-06 01:40 AM

You can also get Bad Weather Guns at UBRS.


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