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-   -   Map of Ports (https://www.subsim.com/radioroom/showthread.php?t=99239)

robj250 10-08-06 03:02 PM

Map of Ports
 
Is there a thread or a website that I can go to to find the layout of the ports in SH3 (ie: scapa flow) which shows the mines and sub nets.

mookiemookie 10-08-06 03:20 PM

I'm not aware of one, but there's two things you can do to come up with the info:

1. The Blatant Cheating Way :arrgh!:: Open up the Sh3MissionEditor (usually in found in Program Files\Ubisoft\SilentHunterIII). From there, go to File->Open Scripted Layer and select the file Campaign_SCR.mis. Once that opens, you'll be able to zoom in on anywhere in the world and see where subnets, minefields, DD's, PT boats, etc are.

2. The Justifiable Way: Download SH3Gen. ( http://www.subsim.com/phpBB/viewtopic.php?t=47405&postdays=0&postorder=asc&sta rt=0 ) It provides situation intel on ports, ships, etc, but in a way that isn't blatant cheating, as the info it provides is fuzzy and not always reliable, making it kind of like intel you'd recieve from BdU or other skippers.

robj250 10-17-06 06:47 PM

Quote:

Originally Posted by mookiemookie
I'm not aware of one, but there's two things you can do to come up with the info:

1. The Blatant Cheating Way :arrgh!:: Open up the Sh3MissionEditor (usually in found in Program Files\Ubisoft\SilentHunterIII). From there, go to File->Open Scripted Layer and select the file Campaign_SCR.mis. Once that opens, you'll be able to zoom in on anywhere in the world and see where subnets, minefields, DD's, PT boats, etc are.

2. The Justifiable Way: Download SH3Gen. ( http://www.subsim.com/phpBB/viewtopic.php?t=47405&postdays=0&postorder=asc&sta rt=0 ) It provides situation intel on ports, ships, etc, but in a way that isn't blatant cheating, as the info it provides is fuzzy and not always reliable, making it kind of like intel you'd recieve from BdU or other skippers.

Thanks. I found out how to do it. HunterICX walked me through the procedure.


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