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-   -   Adding 3d nodes (https://www.subsim.com/radioroom/showthread.php?t=97704)

DivingDuck 09-04-06 12:55 PM

Adding 3d nodes
 
Moin,

can somebody tell how to ...
  1. add new 3d nodes to the *.dat file?
  2. link / unlink 3d nodes?
Regards,
DivingDuck

bigboywooly 09-04-06 12:58 PM

:hmm: I asked this a while ago and no one knew then
Did no one on the German forum know DD ?

What are you working on now BTW

mr chris 09-04-06 01:25 PM

DivingDuck just downloaded your small cutter from the german forum. cant wait to see it in my campagin! Major kuedos to you :up:

DivingDuck 09-04-06 01:34 PM

Moin,

@bigboywooly:
till now no one replied in the German forum. I´ll let you know.

Quote:

Originally Posted by bigboywooly
What are you working on now BTW

The actual status of my fishing boat is still beta. Although it´s working fine already I´m not yet fully satisfied with the visual model, the number of polygons (9735), the sil.tga, some minor texturing flaws and especially the "fixed" linking of 3d nodes. Version 0.91 is ready to download at http://www.filefactory.com/file/46dbc7/.

http://www.a7700.de/extern/Tex_Alle_01.jpg

When I´ve brought this project to an end, I will probably be lacking of new ideas on what to do next. ;) I´ve heard about a German sailing yacht that was used as a kind of courier throughout WWII. I don´t know anything about it yet. But I´m going to search for all stuff I can find. First and most interesting fact to find out will be the vessels name. And then, maybe, this could be my next project.

Regards,
DivingDuck

Shahed 09-04-06 01:42 PM

Wow nice detail. Btw which German forum are you guys referring to ?

mr chris 09-04-06 01:44 PM

Quote:

Originally Posted by Shahed
Wow nice detail. Btw which German forum are you guys referring to ?

I belive it is the german ubi forum.

DivingDuck 09-04-06 01:48 PM

Moin,

Quote:

Originally Posted by Shahed
Wow nice detail. Btw which German forum are you guys referring to ?

Yes, indeed. It´s the German Ubi Forum:
http://forums-de.ubi.com/eve/forums/a/cfrm/f/408108363

Regards,
DivingDuck

Myxale 09-04-06 03:47 PM

Wow the Kutter looks cool! Seein' af few of them in SH3 would so rock and add to the atmosphere!

Great work DD!
:rock:Saubere Arbeit!


PS
Sorry i know this is off topic, but is it possible to update the player sub-model ingame! I mean we can add the Japanese or British sub by replacing the existing ones, so can we, add (replace) a new model of the (for example) IID or such?:hmm:

Cdre Gibs 09-04-06 07:44 PM

only 1 problem, its not a Cutter. A Cutter has a single mast with two or more foresails. The closest class would be a Ketch, but even thats not the right name for this type of vessel. Its a Marque (SP?).

ref 09-04-06 08:18 PM

Quote:

Originally Posted by DivingDuck
Moin,

can somebody tell how to ...
  1. add new 3d nodes to the *.dat file?
  2. link / unlink 3d nodes?
Regards,
DivingDuck

It's complicated to explain, but I can (given time, we're a little busy right now :D ) do it for you, tell me exactly what you need.

Ref

Cdre Gibs 09-04-06 08:32 PM

Ohh and you may want to check your link, I believe its become inactive, ie deleted after 7 days with no D/L.

The Noob 09-04-06 08:43 PM

Quote:

Originally Posted by DivingDuck

I like it's Worn-Out look.

DivingDuck 09-05-06 03:39 AM

Moin,
Quote:

Originally Posted by Cdre Gibs
only 1 problem, its not a Cutter. A Cutter has a single mast with two or more foresails. The closest class would be a Ketch, but even thats not the right name for this type of vessel. Its a Marque (SP?).

thanks for any advice. Since I´m no seaman I can´t tell what it really is. I´ve modelled it after a wooden model I brought from a vacation in Norway.

Quote:

Originally Posted by Cdre Gibs
Ohh and you may want to check your link, I believe its become inactive, ie deleted after 7 days with no D/L.

Since I´ve uploaded it Sep-02-06 the file is still available. You just have to click away the ad and hit the newly appeared download button.

Quote:

Originally Posted by ref
It's complicated to explain, but I can (given time, we're a little busy right now :D ) do it for you, tell me exactly what you need.

Thanks for your offer. But I´m keen on doing it myself. So, it would be nice if you could provide a tutorial or advice of one.


Regards,
DivingDuck

mr chris 09-05-06 06:39 AM

I downloaded DivingDuck's Cutter and added it too my base harbour so i can get to see it when i come and go from patrol. When i get time iam thinking of maybe addeding them to a few other ports any surgestions?
Top work DivingDuck:up:

http://img126.imageshack.us/img126/3...3243156uo9.png

http://img140.imageshack.us/img140/8...3259500ts7.png

bigboywooly 09-05-06 08:20 AM

Nice
First time have seen it ingame
Question - is it still supposed to have smoke ?


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