![]() |
waypoints unkorrect sailed
I had tried to design a siple passage throu a gate of an minefield (ca. 100mtr. goal).
But there is a big bug in the converting and realisazion in a singlemission. I mean if I set the WP's correctly more than 1000mtr. the editor-simulation shows correct sails of an boat. But if I use this mission in the maingame SH3 the designed boat does not sail the several points 1:1. Only with an obvious design I can bring them to do that. I have to test many several configurationes with an dist. by far more than 1;000mtr.. What should that means to design a editor with an correct waypoint_sim and the sim it does not do that, too? :damn: Now I ask the modders: Is there a way to solve this problem defintely? P.S.: I have installed the last patch 1.4 without any mod. Best regards Karl:arrgh!: |
All times are GMT -5. The time now is 10:41 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.