SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Bug while saving submerged (https://www.subsim.com/radioroom/showthread.php?t=96046)

^SG^ 07-23-06 08:46 AM

Bug while saving submerged
 
I had a problem with save tonight - after loading the game where I was submerded at periscope depth, my boat just 'falled to the ground' from 20 to 60+ meters... 'Teleportation' was instant, with no time to react. The career was lost. ;(

Is there a known workaround for such problems? Is there a known bug about saving submerged?

Thanks.

NeonSamurai 07-23-06 09:39 AM

Yes there are known bugs with saving submerged

Myxale 07-23-06 10:49 AM

Quote:

Originally Posted by ^SG^
I had a problem with save tonight - after loading the game where I was submerded at periscope depth, my boat just 'falled to the ground' from 20 to 60+ meters... 'Teleportation' was instant, with no time to react. The career was lost. ;(

Is there a known workaround for such problems? Is there a known bug about saving submerged?

Thanks.

Here some rules:

-Always be sufraced when saving! For various reasons! :yep:

-Never save in ports! Can cause wonky things to harbor traffic and ships in ports! :shifty:

-Never save close to a convoy!:hmm:

-Never sleep with you best firends girlfriend! :rotfl:

;)

M

^SG^ 07-23-06 11:41 AM

Thanks for the info guys!

Last one is so easy to follow in uboat. ;)

P_Funk 07-23-06 07:26 PM

Quote:

Originally Posted by ^SG^
Last one is so easy to follow in uboat. ;)

But so much harder in the rear rear.:rotfl:

tycho102 07-23-06 07:41 PM

I've never encountered problems related to "saving while near a convoy", unless you're trying to tell me that wonky external-cam bug is caused by saving.

slow_n_ez 07-23-06 07:55 PM

I once saved a game at 50 meters submerged ... next day loaded it up to continue and my cheif auto counted depth .. 90 meters , 100 meters , 110 meters .. by this time I had ordered flank speed and blow ballast several times.... 180 meters , .... 200 meters ,....240 meters ... I was gripping my office chair arms tightly and gritting my teeth expecting any moment to implode :cry: ..... once we reached 1800 meters and still dropping I just gave up and commited suicide :lol: .............

weird thing was that the external camera wouldn't work either even at the 100 meter depth ... oh well , i just had to re start that patrol over again ......

P_Funk 07-23-06 08:38 PM

1800 meters?:huh: Can a modern sub even survive that depth?

^SG^ 07-24-06 05:06 AM

Quote:

Originally Posted by slow_n_ez
I once saved a game at 50 meters submerged ... next day loaded it up to continue and my cheif auto counted depth .. 90 meters , 100 meters , 110 meters .. by this time I had ordered flank speed and blow ballast several times.... 180 meters , .... 200 meters ,....240 meters ...

That was exactly my situation, only the seabed was on 60 meters so I was dead on collision almost the moment the game initialized.

Ok, no more 'save while submerged' for me. I wonder if it also applies to running with decks awash. :hmm:


All times are GMT -5. The time now is 04:15 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.