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-   -   T3 Tanker with Lights. Download. (https://www.subsim.com/radioroom/showthread.php?t=95925)

Anvart 07-19-06 02:25 PM

T3 Tanker with Lights. Download.
 

bigboywooly 07-19-06 02:36 PM

:rock: D\L from filefront
Just have to tweak my files now
Thanx for another stunner :rock:

SquareSteelBar 07-19-06 02:42 PM

Thanks, mate:up:

AG124 07-19-06 04:15 PM

Anvart, what other ships do you plan to make lighted? I personally would like to see them all lighted eventually, except for the Victory and Liberty freighters and also the Troop Transport. Of course, I realize that you may not have the time to do all that - your current work is well appreciated though.:rock:

panthercules 07-19-06 06:44 PM

Another really cool looking ship - I love the light effects.

However, I don't remember noticing this in the other threads before but this one has a daytime shot and the lights are apparently still lit - I never thought to ask before, but does this mean that the lights on all these lighted ships have to stay on 24 hours a day? I suppose there's no way to get the game to turn them off during the day, huh?

bigboywooly 07-19-06 10:59 PM

Quote:

Originally Posted by panthercules
Another really cool looking ship - I love the light effects.

However, I don't remember noticing this in the other threads before but this one has a daytime shot and the lights are apparently still lit - I never thought to ask before, but does this mean that the lights on all these lighted ships have to stay on 24 hours a day? I suppose there's no way to get the game to turn them off during the day, huh?

Game engine limitations mean lights are always on - or always off

panthercules 07-19-06 11:42 PM

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by panthercules
Another really cool looking ship - I love the light effects.

However, I don't remember noticing this in the other threads before but this one has a daytime shot and the lights are apparently still lit - I never thought to ask before, but does this mean that the lights on all these lighted ships have to stay on 24 hours a day? I suppose there's no way to get the game to turn them off during the day, huh?

Game engine limitations mean lights are always on - or always off

Hmmm - figured as much (once I thought about it) - well, I suppose that it wouldn't be all that unusual for the cabins to have their lights on during the day (especially if the only ambient light in them otherwise would be coming from the little port holes), but the lights on the flags would seem to be totally pointless during the day, and while it's a pretty cool effect I don't think it's really all that necessary even at night - soooo - are there versions of these cool lighted ships without the flag spotlights, or would it be very hard to create alternate versions without those flag spotlights?

Reece 07-20-06 03:21 AM

Just when ya think SH3 is complete, another great mod comes out!:D
Cheers & Thanks!:up:

Rose 07-20-06 12:08 PM

Sorry if this question comes off as a bit stupid, but in the Readme, one of the installation instructions is: "Copy contents of my file EnglishNames.cfg into your files ...Names.cfg and then remove my file." What is this folder ...Names.cfg? I'm a bit confused about this one line, could someone maybe simplify it for me?

bigboywooly 07-20-06 12:13 PM

In the sea folder is a file called "Englishnames.cfg" - simply copy the line..."LTMS=T3 Tanker L"..from Anvarts Englishnames.cfg and post it to bottom of yours and save

If you are using JSGME to install the mod - delete Anvarts Englishnames.cfg or it will replace your current one

Rose 07-20-06 12:28 PM

K thanks :D.

bigboywooly 07-20-06 01:44 PM

:rotfl: :rotfl: See you are normal after all :yep:
Thanx for noticing

AG124 07-20-06 03:55 PM

I was thinking that one of the other two tankers, or the small merchant, would be the best to see lighted next.:hmm:

[I think that only stock ships would be really good to do though - none of my merchants would look good lighted because of the messed up UV Mapping.:down:]

EDIT: So have you decided which one you're going to do next?

Rose 07-20-06 04:28 PM

Ok, so I did everything it says to do in the Readme, and then I installed using JSGME, buuut... I go to the museum and I don't find it in any of the merchant lists... What have I done wrong?

Rose 07-21-06 11:14 AM

Still waitin for an answer :D.


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