SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Dangerous Waters (https://www.subsim.com/radioroom/forumdisplay.php?f=181)
-   -   Shallow Water SSK Mission (https://www.subsim.com/radioroom/showthread.php?t=95440)

SeaQueen 07-06-06 09:35 PM

Shallow Water SSK Mission
 
You asked... I delivered...

I just sent a mission to Bill. I hope he posts it.

It's fairly simple, you just have to try to sink some ships in a formation. It's also more fast paced. Instead of a search problem, like I did in the last one, I made this one more navigationally oriented. I put you someplace between the limiting lines of approach for a fast-moving amphibious force approaching a coastline. You want to try to get as close as you can to the gators without being spotted or colliding with anyone so that you can shoot at least one of them. Depending on the angles it can be pretty tough to get a good shot.

Best played with wake homers. Look out for the shotgun ship, having a bunch of VLA land on you is very sad. Sonar is less of an issue in this mission so much as the periscope, acoustic intercept and ESM.

As always, questions, comments and snide remarks are always appreciated.

Enigma65 07-07-06 10:33 AM

Quote:

Originally Posted by SeaQueen
You asked... I delivered...

As always, questions, comments and snide remarks are always appreciated.

Right On! Coming your way.:D

SeaQueen 07-09-06 05:24 PM

Until Bill does his next update, if anyone wants a copy, just PM me.

Bill Nichols 07-09-06 08:09 PM

Quote:

Originally Posted by SeaQueen
Until Bill does his next update, if anyone wants a copy, just PM me.

I expect to have an update tomorrow. :oops:

SeaQueen 07-09-06 09:03 PM

Quote:

Originally Posted by Bill Nichols
I expect to have an update tomorrow. :oops:

No biggie. I hate to pressure people who do these things for the love of it. I'm just curious to see people's response to it. I get all excited. :sunny:

Sea Demon 07-21-06 06:31 AM

Quote:

Originally Posted by SeaQueen
You asked... I delivered...

I just sent a mission to Bill. I hope he posts it.

I sent in 5 new missions to the Subguru myself. :smug: May not be exactly what you're looking for, but I'm working on an additional 2 Kilo missions in littoral areas. These are my first real attempts at the mission builder so please let me know if you have suggestions.

Bellman 07-21-06 02:46 PM

Hope all is well with Bill - he has been a bit quiet of late. I suspect he will surface soon saying that he has been working hard - and you know
if you spend any amount of time away from home there is a lot of RL stuff to handle on return and family will always come first.

God speed Bill - we look forward to you rejoining us safe and well when you can.:up:

SeaQueen 07-21-06 05:49 PM

Quote:

Originally Posted by Sea Demon
I sent in 5 new missions to the Subguru myself. :smug: May not be exactly what you're looking for, but I'm working on an additional 2 Kilo missions in littoral areas. These are my first real attempts at the mission builder so please let me know if you have suggestions.

Cool, I'm curious to see what you did.

Sea Demon 07-21-06 10:53 PM

Quote:

Originally Posted by SeaQueen
Quote:

Originally Posted by Sea Demon
I sent in 5 new missions to the Subguru myself. :smug: May not be exactly what you're looking for, but I'm working on an additional 2 Kilo missions in littoral areas. These are my first real attempts at the mission builder so please let me know if you have suggestions.

Cool, I'm curious to see what you did.

I have to re-send because I got a notice in my e-mail that my message failed. I'll do it again later. I had an extra letter in the Subguru's e-mail address. :doh:

Anyway, these missions are kind of long. Don't expect to be right in the action right away. You will have to use your sensors and actually hunt down contacts. They take awhile to play. I also plan to improve these missions, but wanted to release them just to get possible suggestions or critiques. I'll re-email them tonight.

SeaQueen 07-21-06 11:02 PM

Quote:

Originally Posted by Sea Demon
Anyway, these missions are kind of long. Don't expect to be right in the action right away. You will have to use your sensors and actually hunt down contacts. They take awhile to play. I also plan to improve these missions, but wanted to release them just to get possible suggestions or critiques. I'll re-email them tonight.

My experience is that diesel electric subs tend not to do much hunting. It's more like they go someplace where they'll probably be in the way of a target and then wait hidden. Instead they're more like a very smart mine. The problem is that they're slow, so they're always constrained by the limiting lines of approach of whatever they're chasing after.

To a certain extent that's the problem with submarines in general, if they aren't armed with ASCMs but with diesel electrics, it's especially the case because they lack endurance.

Sea Demon 07-22-06 02:28 AM

OK, I re-sent my missions. This time it should get through.

BTW, these missions are 2 688(I) scenarios, 2 Seawolf, 1 Kilo or FFG-7 scenario.

BTW SeaQueen. I was kind of inspired by another thread you were involved in pertaining to mission building. These missions are certainly not in the same league as the legendary Sicilian Wedding by the Subguru, but they are simple scenarios that put you in a situation. Not a ton of heavy scripting in them. Only two did I attempt to heavily script. But the whole goal of a sim like this is to get in a situation where you can use your sensors to find targets, and shoot torpedo's and such. While I like a good story line, it's more important to be placed in the scenario with tangible objectives.

SeaQueen 07-22-06 08:07 AM

Quote:

Originally Posted by Sea Demon
BTW SeaQueen. I was kind of inspired by another thread you were involved in pertaining to mission building.

Thank you. I'll definitely have to give them a try. :-)

Ori_b 07-22-06 12:46 PM

I dont see your missions on SUBGURU, Sea Demon.
There are 3 new missions with the last site update.

Bill Nichols 07-22-06 12:56 PM

Quote:

Originally Posted by Sea Demon
OK, I re-sent my missions. This time it should get through.

BTW, these missions are 2 688(I) scenarios, 2 Seawolf, 1 Kilo or FFG-7 scenario.

BTW SeaQueen. I was kind of inspired by another thread you were involved in pertaining to mission building. These missions are certainly not in the same league as the legendary Sicilian Wedding by the Subguru, but they are simple scenarios that put you in a situation. Not a ton of heavy scripting in them. Only two did I attempt to heavily script. But the whole goal of a sim like this is to get in a situation where you can use your sensors to find targets, and shoot torpedo's and such. While I like a good story line, it's more important to be placed in the scenario with tangible objectives.

SeaDeamon - I need you to send your missions in a zip file. Missions that are sent to me 'raw' usually get messed-up by my e-mail service :damn:

Sea Demon 07-22-06 04:27 PM

Gotcha. My apologies. I just sent them your way Bill in a compressed (zipped) file.

Sea Demon


All times are GMT -5. The time now is 04:07 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.