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-   -   Would you pay more for an extensive manual? (https://www.subsim.com/radioroom/showthread.php?t=94970)

Safe-Keeper 06-25-06 09:10 PM

Would you pay more for an extensive manual?
 
I ranted earlier about the decline of the manuals that come with games, and I wanted to see how many people agree. My dream SHIV package:
  • The game disc (optional, but would be rather nice to have).
  • Historical footage (on the DVD).
  • Extensive manual detailing every feature of the game, including some strategies.
  • Historical manual detailing vessels, events, nations, leaders, weapons, combat, doctrine, organization, strategy, blueprints, flotillas, famous subs, ships, and captains, museum/web site recommendations for third party research, and so on.
  • Reference maps, tables, etc.
  • Maybe some tiny thing like a sticker, pin, or whatever.
Believe it or not, even if all this amounted to up towards $70, I'd still buy it.

Agrippa 06-25-06 09:52 PM

YES, YES, YES! In another thread I mentioned how I paid more for the Dangerous Waters manual, and I think you were the one who responded to that. Anyway, like you I'd pay 70$ if necessary. I think detailed manuals, with extra content (historical, technical, etc.) are necessary with serious sims, and the decline of manual quality in the past 5 years or so is a terribly sad thing.

So everyone vote Yes in this thread, and maybe we'll get a manual that actually tells us things we need and want to know!

Safe-Keeper 06-25-06 09:53 PM

Quote:

So everyone vote Yes in this thread, and maybe we'll get a manual that actually tells us things we need and want to know!
That was my intent. Busted;).

But by all means, vote honestly still.

Onkel Neal 06-25-06 10:52 PM

I already know more about the subject than any game developer manual could offer. Most of you do, too. :)

nikimcbee 06-26-06 12:46 AM

Quote:

Originally Posted by Neal Stevens
I already know more about the subject than any game developer manual could offer. Most of you do, too. :)

I voted yes, because I like cool manuals...but not to be rude:doh: go to the library. I recommend: Silent Victory, by Clay Blair or Pigboats, by Theodore Roscoe (aka US sub operations during WW2):up: Multimedia footage would be cool (like on the original SH or AotD) I met the cook of the USS Barb, I wish I could find him again, if he's still alive.:o If it's TDC stuff you want, buy a trigonometry book. I bought the DW manual, because modern naval warfare is a pretty complex subject.:88)

DeepSix 06-26-06 07:03 AM

Quote:

Originally Posted by Neal Stevens
I already know more about the subject than any game developer manual could offer. Most of you do, too. :)

Good point. On the other hand, if it came with a facsimile inclusion of The Fleet Type Submarine, I wouldn't mind.:D

STEED 06-26-06 07:13 AM

Why pay extra for a extended manual which is bound to be full of waffle and stuff that makes no sense. Stick with books or the internet for the info you want. :smug:

U-Bones 06-26-06 07:49 AM

Quote:

Originally Posted by STEED
Why pay extra for a extended manual which is bound to be full of waffle and stuff that makes no sense. Stick with books or the internet for the info you want. :smug:

Agree, the devs should stick to documentation - listing what key does what in the game and what not.

NEON DEON 06-26-06 08:47 AM

I used to go into the store and identify old Microprose games by picking up the box. They were always much heavier than most other PC games due to their extensive manuals that came with game. TF 1942 even came with an American or flip it over Japanese recognition book. It was kewl. And-------, if you are not a sub guru like me, then you would be quite happy with all the documentation the game provides you on purchase.

So, for the general public and me, I voted yes to I would pay more for a better manual. :up: :up: :up: :)

Safe-Keeper 06-26-06 10:13 AM

Quote:

Why pay extra for a extended manual which is bound to be full of waffle and stuff that makes no sense. Stick with books or the Internet for the info you want. :smug:
The Firefight Reference Guide wasn't full of waffle:p.

STEED 06-26-06 10:23 AM

Quote:

Originally Posted by Safe-Keeper
Quote:

Why pay extra for a extended manual which is bound to be full of waffle and stuff that makes no sense. Stick with books or the Internet for the info you want. :smug:
The Firefight Reference Guide wasn't full of waffle:p.

Cheek:p :up:

DeepSix 06-26-06 10:23 AM

Quote:

Originally Posted by STEED
Why pay extra for a extended manual which is bound to be full of waffle and stuff that makes no sense. Stick with books or the internet for the info you want. :smug:

Well, that depends - is there syrup for the waffles?:p (Sorry for waffling the thread a little....)

Safe-Keeper 06-26-06 10:47 AM

I prefer booklet over printed Web site any day. Lots easier to handle. So there's that advantage, too.

Sailor Steve 06-26-06 12:16 PM

I still have my Their Finest Hour manual, and the game too. It's fun to look at, even if I do know a lot of the stuff. There's always more, and I'd be willing to pay for it.

Rosencrantz 06-26-06 03:28 PM

Neal wrote:

Quote:

I already know more about the subject than any game developer manual could offer. Most of you do, too. :)

Can't say that better. Orig. doc's, I mean RL manuals would be something but that's something we won't see, at least not printed. Like steed wrote: let's find books and use the net.

-RC-


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