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-   -   NYGM/GW Depth Problem (https://www.subsim.com/radioroom/showthread.php?t=94053)

Rose 06-04-06 09:31 AM

NYGM/GW Depth Problem
 
I have NYGM/GW Unified currently activated with SH3Cmdr. My VIIB goes to 250 meters and NO damage whatsoever! What is happening? Is there a way to fix it? Surely my little boat would at least spring some leaks...

Rose 06-04-06 12:33 PM

Help please!:huh:

Myxale 06-04-06 01:10 PM

The cool Guys of GW have randomnized the Crush-Depths somewhat!
If you go deeper you'll get crushed for sure!

As for the deal! If a Boot was in a good shape, it could good deeper than assumed and survive.
The more stressed the pressure Body was before the more likely to get crushed early!
In the end none know the ultimate stress test. There are only a few who made it deep enough to know...but they stayed there! :shifty:

Rose 06-04-06 01:48 PM

Thanks. So basically, to get crushed by the depth I have to be DCed and flooded enough to slowly sink until I am mercilessly crunched by Neptune's fist.

Myxale 06-04-06 02:33 PM

No! Simply go deep enough!

DC's will weaken you, and therefore the overall Crush depth.
Lets say if you original Crush depth was 200, after a handfull close DC's it will probably be 100!

Just a loose picture here!:hmm:

Rose 06-04-06 04:41 PM

Yeah, but I constantly dive to 260 meters -- the deepest on the Teifenmeisser (sp?) -- and nothing ever happens....

Myxale 06-04-06 04:55 PM

Go deeper! There are pits that go 1000m and more!:o
Set the dive-planes to dive and take your time!
The depth doesn't end with the Tiefenmesser!:dead:

Kpt. Lehmann 06-04-06 04:57 PM

Quote:

Originally Posted by Myxale
Go deeper! There are pits that go 1000m and more!:o
Set the dive-planes to dive and take your time!
The depth doesn't end with the Tiefenmesser!:dead:

Myxale is right!

Hit "D" on your keyboard and then let us know what happens. :p


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