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-   -   Platform specific labels (https://www.subsim.com/radioroom/showthread.php?t=94023)

LoBlo 06-03-06 03:45 PM

Platform specific labels
 
Is there a way to make a map label only seen by a player of a particular platform?

thx
lb

Molon Labe 06-03-06 03:57 PM

I don't think so. But you can give that one platform a radio message containing information about part of the map instead.

Fish 06-03-06 05:21 PM

Quote:

Originally Posted by LoBlo
Is there a way to make a map label only seen by a player of a particular platform?

thx
lb

Yeah, it is.





Make that particular platform the only playable. :rotfl:


I know, it's childish, but it's late and I am tired. :dead:

LoBlo 06-03-06 05:52 PM

I've figured it out.

1. Create a Automatic Global Trigger with the triggering criteria = "Current controllable is (X)".
2. Make the trigger create a dynamic group called "Side X Labels and Goals"
3. Place all labels and goals for that side in the trigger. Whenever you choose that as a platform it will spawn all the labels and goal triggers for that side.

:up:

Fish 06-04-06 04:43 AM

Quote:

Originally Posted by LoBlo
I've figured it out.

1. Create a Automatic Global Trigger with the triggering criteria = "Current controllable is (X)".
2. Make the trigger create a dynamic group called "Side X Labels and Goals"
3. Place all labels and goals for that side in the trigger. Whenever you choose that as a platform it will spawn all the labels and goal triggers for that side.

:up:

Good thinking! :rock:

LuftWolf 06-04-06 11:03 PM

So, does this mean than mission designers can now make maps that have different Nav Map notations for each side?

LoBlo 06-05-06 06:27 AM

Yep, that's exactly what it means. NavMap lables can be in dynamic groups too.

Fish 06-05-06 10:32 AM

Quote:

Originally Posted by LuftWolf
So, does this mean than mission designers can now make maps that have different Nav Map notations for each side?

No LW, because each side will see the notations, also the notations for the other side.
It's only working when you have two different platforms with different tasks, and put them in a dynamic group with one to show in the game.

LoBlo 06-05-06 11:29 AM

Quote:

Originally Posted by Fish
No LW, because each side will see the notations, also the notations for the other side.
It's only working when you have two different platforms with different tasks, and put them in a dynamic group with one to show in the game.

Huh?:88)

you mean in multiplayer whenever two sides coexist? I'm not sure if each side will see the others labels in a MP game.... Someone will have to try it out and tell me. Ideally then each player will only see his/her sides NavMap label.

Works perfect in singleplayer though.

Fish 06-05-06 11:37 AM

Quote:

Originally Posted by LoBlo
Huh?:88)

you mean in multiplayer whenever two sides coexist? I'm not sure if each side will see the others labels in a MP game.... Someone will have to try it out and tell me. Ideally then each player will only see his/her sides NavMap label.

Works perfect in singleplayer though.

I did, and all sides see the label text, unfortunately. :dead: Ohh, and not working in SP either. If you see it otherwise, I like to see your solution, please.


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