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Playable Japanese Subs
Are any of you interested in this as an option/add on ?
I know that they really did not have much of an impact historically but, It would be a tremendous challenge, and imagine being off Savo island during the American invasion in 42. |
Playable Jap Subs
If the Indianapolis was sunk a little sooner, the war might have been a little different.
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Re: Playable Jap Subs
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Excuse me, Raelotu, but have you ever heard about Hiroshima? :roll:
:-j :-j :-j -RC- |
I think what Raelotu means is that because Indy was the ship that carried the nukes to Tinian, they wouldn't have been dropped if she'd been sunk before she got there (she was actually sunk on the way home after).
But I doubt that it would have done anything but postpone the inevitable. |
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:o Oooo Oooo Oiooo can we Watch huh huh huh Yes Nip subs for sure Pleeeeez.. :lol: |
Some japanese miget subs would be nice, maybe some british x-craft as well
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It would be good though frankly just having the possibility of modding the vessels to make them playable will be good. I hope that they take the best of the old subsims but add stuff like the SH2 world wide map and the capacity to mod other things in - like in the Total War series of games where you have a specific place but the possibility for additional stuff.
Mountbatten |
Jap subs why not indeed sounds good. :cool:
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Lets put drivable DD's from both sides in the mix too....
JIM |
I would like to handle I-360 class suplly sub
and I-56 Jyunsen type otu(B) class sub :up: :up: :up: |
I want a good representation of US boats, but that said, I'd like to have Japanese boats too. They had some interesting and ingenious designs, excellent torpedos, some carried recon planes, and everyone knows about the bomber-carrying Sen Toku type. The Japanese had the fastest submerged sub (faster than XXI).
I think it would be outstanding to play the campaign from either side. |
I want this:
http://www.combinedfleet.com/sen_toku.htm http://www.combinedfleet.com/images/sen_toku.gif The big one of WWII. :smug: |
For the record, I do not want Japanese subs in SH4. I just don't think there'd be anything to do after 1942. Historically, the Japanese subs were mostly pulled off offensive patrols in 1943 and sent off on resupply and evacuation missions. In all of '43, they only sank two or three USN ships; on the other hand, they lost about 20 boats in '42 and another 20-some in '43.
Driving a Japanese sub might be fun once or twice, but for me it's not something I'd want to keep coming back to and playing again. |
a chance to see Ubi waste time and resources on a subject few are interested in. great.
if it got up it might just kill the SH franchise and all to give an absolute minimum number of players a chance to command some of the worst submarine designs of the war, under the worst doctrine, running the most boring missions, with some of the worst sensors, up against some of the best ASW forces in the world and all of it requiring massive computer power to model the huge allied convoys/amphib TFs and masses of ASW airpower. There may just be a more worthless way for Ubi to spend their time and money, but just I can't see it. |
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