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Originally Posted by DeepSix
Thanks for the responses, guys - great food for thought. Beery thanks, I hadn't thought about it that way, but I believe you're right - I'd be surprised if we don't see an SH4 Commander or something very much like it.
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I hope so. The idea for SH3 Commander was born out of a mod I'd co-authored (with a fellow named Von Tom) for Red Baron 3D (called Campaign Manager) which allowed players to manage careers and tailor the game in much greater detail than the game itself allowed. I've always thought that a great simulation needs to have a role-playing game at its heart, and RB3D's Campaign Manager achieved this to some degree. Unfortunately I have absolutely no skill in programming at all, and RB3D CM only basically allowed date-based file changes and minor campaign adjustments, so when I approached Jaesen with the idea of the same sort of thing for SH3 I had no idea how far it could go. Jaesen has gone well beyond the original intention to craft a mod that is, I think, essential for any player of the game. Again, what he's achieved with SH3 Commander is to give SH3 a roleplaying 'heart' which humanizes the player's experience, but more than that, he's made a mod that enhances everyone's game, so it's accessible by all, and not just a mod for the hardcore sim player. I just hope Jaesen is still interested in mod-making when Sh4 comes along, because unfortunately commercial game developers just don't seem to understand that computer simulations need the essential 'human element' that mods like SH3 Commander give.
Going back to this thread's topic, it points out an issue that I think is unfortunate - and that's that SH3 Commander is still relatively unknown among players in general. I think that SH3 Commander is always going to be the one essential mod for this game because it allows players a huge amount of freedom to tailor the game to their needs. Sadly, whether it's from a lack of effective advertising, a perception that the mod is too complex, a basic misunderstanding of how the mod works and what it does, or just a fear of mods in general, players as a whole have not caught onto this great mod. I tend to think that, because it's not as simple and clear as a skins mod, most people just can't figure out how good it is unless they get it working, and many people aren't willing to commit to a mod unless they can see pretty pictures showing new graphics, and 'chrome' is not what SH3 Commander is all about. It's much deeper than that. I mean, what other mod automatically generates a commander's entire life history, from his birth and schooling all the way to his postwar career and death?
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