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-   -   Removing Type IIa Flak Gun (https://www.subsim.com/radioroom/showthread.php?t=92076)

Manock 04-14-06 06:16 PM

Removing Type IIa Flak Gun
 
SH Commander wont do it, and so far cant find the file to hack.

Does anyone know how to remove the Type IIa flak gun?

Its placement is conflicting with my sense of ecstetics, it looks dorky just hanging off there not doing anything. I did use it to sink some fishing boats around Britain, but so far no boats in the Mediteranean. My policy for planes is run and hide, run and hide! That, and I spend alot of time underwater, & Ill take the extra 1/4 to 1/2 knot in speed.

Dont write back with another boring discussion about modeling, historical settings, and your personal feelings about guns.

I just want it gone!

Thanks in advance for any help

Manock

Anvart 04-15-06 04:50 PM

Hi, Manock.

What do you have in NSS_Uboat2a.eqp file?

It's:

[Equipment 1]
NodeName=A01
LinkName=NULL
StartDate=19380101
EndDate=19451231

Anvart


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