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-   -   Positioning the Charts! (https://www.subsim.com/radioroom/showthread.php?t=91216)

JCWolf 03-27-06 05:04 AM

Positioning the Charts!
 
I allways whanted to change the position of the Mine fields map and convoy map as well for the 2 speed and distance cheats on the top left of the Navigation map, in fact i change them to mi preferenced position every time i start the game from a save... :yep:

But than if i just live the game and go out and than later on restart
again, the maps load as they are originaly positioned as normal...


What i whant is to change the position like this:
http://img128.imageshack.us/img128/439/11vo1.jpg

To:
http://img128.imageshack.us/img128/1418/29qc.jpg



How can i do this?
I know is on the Menu ini but exactely can't remember the spot, if anyone can help me doing this i'll apreciate! :D


Thanks in advance! :yep:

JCWolf 04-02-06 08:38 AM

Pls guys need help in this , i know it's somewere om the Menu ini
that i've got to make this changes but exactli were & how is what i need to know... :rock:


Thanks everyone... :up:

ref 04-02-06 09:58 AM

Quote:

Originally Posted by jcwolf
Pls guys need help in this , i know it's somewere om the Menu ini
that i've got to make this changes but exactli were & how is what i need to know... :rock:


Thanks everyone... :up:

I'm playing this by ear, because i didn't try it, but I think you need to look this entries, the format is if I'm not wrong x ,y, width,heigth.
You'll have to play a little with the values.

;;; FLB's NavMap mod
[G31 I20]
Name=Target;Neuer Eintrag f³r SH3 Konvoy Karte
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-990,1781,1026,1026
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/KonvoyMap.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G31 I21]
Name=Target;Neuer Eintrag f³r Minen- und Sperrnetze
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-955,1778,1024,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/Sperrnetze.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G31 I22]
Name=Target;Neuer Eintrag f³r Umrechnungstabelle in Stunden
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-400,1780,512,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/TabelleStd.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G31 I23]
Name=Target;Neuer Eintrag f³r Kompass1
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=945,945,256,256
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Kompass.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G31 I24]
Name=Target;Neuer Eintrag f³r Umrechnungstabelle in Minuten
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-350,1780,512,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/TabelleMin.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G32 I32]
Name=Target;Neuer Eintrag f³r Kompass
Type=1031;Stat bmp array
ItemID=0x32030007
ParentID=0x32030000
Pos=-100,610,256,256
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Kompass.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I115]
Name=Target;Neuer Eintrag f³r Flaggen
Type=1031;Stat bmp array
ItemID=0x28030001
ParentID=0x28030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G26 I140]
Name=Target;Neuer Eintrag f³r Flaggen
Type=1031;Stat bmp array
ItemID=0x26030001
ParentID=0x26030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G2B I140]
Name=Target;Neuer Eintrag f³r Flaggen
Type=1031;Stat bmp array
ItemID=0x2B030001
ParentID=0x2B030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

Ref

JCWolf 04-02-06 11:03 AM

Quote:

Originally Posted by ref
Quote:

Originally Posted by jcwolf
Pls guys need help in this , i know it's somewere om the Menu ini
that i've got to make this changes but exactli were & how is what i need to know... :rock:


Thanks everyone... :up:

I'm playing this by ear, because i didn't try it, but I think you need to look this entries, the format is if I'm not wrong x ,y, width,heigth.
You'll have to play a little with the values.

;;; FLB's NavMap mod
[G31 I20]
Name=Target;Neuer Eintrag f³r SH3 Konvoy Karte
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-990,1781,1026,1026
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/KonvoyMap.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G31 I21]
Name=Target;Neuer Eintrag f³r Minen- und Sperrnetze
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-955,1778,1024,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/Sperrnetze.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G31 I22]
Name=Target;Neuer Eintrag f³r Umrechnungstabelle in Stunden
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-400,1780,512,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/TabelleStd.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G31 I23]
Name=Target;Neuer Eintrag f³r Kompass1
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=945,945,256,256
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Kompass.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G31 I24]
Name=Target;Neuer Eintrag f³r Umrechnungstabelle in Minuten
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-350,1780,512,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/TabelleMin.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G32 I32]
Name=Target;Neuer Eintrag f³r Kompass
Type=1031;Stat bmp array
ItemID=0x32030007
ParentID=0x32030000
Pos=-100,610,256,256
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Kompass.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I115]
Name=Target;Neuer Eintrag f³r Flaggen
Type=1031;Stat bmp array
ItemID=0x28030001
ParentID=0x28030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G26 I140]
Name=Target;Neuer Eintrag f³r Flaggen
Type=1031;Stat bmp array
ItemID=0x26030001
ParentID=0x26030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G2B I140]
Name=Target;Neuer Eintrag f³r Flaggen
Type=1031;Stat bmp array
ItemID=0x2B030001
ParentID=0x2B030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

Ref


Thanks Ref, will check this out... :up:


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