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-   -   "No mines" (and "no nets") mod for GW (https://www.subsim.com/radioroom/showthread.php?t=91004)

Gizzmoe 03-22-06 04:45 AM

"No mines" (and "no nets") mod for GW
 
This mod removes all minefields from the "Grey Wolves" campaign. A second version also removes all anti-submarine nets.

Use JSGME to install or unpack the data folder to your main SH3 directory. Overwrite all files, make a backup of data\campaigns\campaign\campaign_scr.mis first.

No mines:
http://home.arcor.de/gizzmoe/files/N...Grey_Wolves.7z (177KB)

No mines and no anti-submarine nets:
http://home.arcor.de/gizzmoe/files/N...Grey_Wolves.7z (166KB)

mgbmike 03-22-06 08:56 AM

Thanks Gizzmoe!! I've been waiting for this to be done.

Syxx_Killer 03-22-06 09:45 AM

The no mines SCR was included with the GW mod. Those that downloaded it already have the SCR. All they have to do is go to Campaigns folder. Remove the Campaign_SCR there, and rename GW_nominefield_Campaign_SCR.mis. It also removes the planes that buzz over the friendly harbors. I liked the idea initially, but after a while it got annoying. They always messed with my TC. :88)

Gizzmoe 03-22-06 09:47 AM

Quote:

Originally Posted by Syxx_Killer
The no mines SCR was included with the GW mod. Those that downloaded it already have the SCR.

The "No minefields" SCR that comes with GW only removes mines from friendly ports, I have removed all mines.

Sir Big Jugs 03-22-06 10:53 AM

Geez! Didn't know you were a modder Gizz!

ax1911 03-22-06 05:31 PM

I was hoping that someone would make this... thank you sir!

andy_311 03-22-06 05:38 PM

The subnets are still there though.

Gizzmoe 03-22-06 11:33 PM

Quote:

Originally Posted by andy_311
The subnets are still there though.

I could post a version without mines and subnets if you like...

Kpt. Lehmann 03-22-06 11:57 PM

Quote:

Originally Posted by Gizzmoe
Quote:

Originally Posted by andy_311
The subnets are still there though.

I could post a version without mines and subnets if you like...

Sounds cool to me!!! :up: :up: :up:

Cdre Gibs 03-23-06 12:05 AM

Quote:

Originally Posted by andy_311
The subnets are still there though.

Quote:

Originally Posted by Gizzmoe
I could post a version without mines and subnets if you like...

Sounds to me like some1 wants easy Harbour raiding - Very naughty ! ( I knew there was a reason I liked you! :lol: )

;)

Kpt. Lehmann 03-23-06 12:08 AM

Quote:

Originally Posted by Cdre Gibs
Quote:

Originally Posted by andy_311
The subnets are still there though.

Quote:

Originally Posted by Gizzmoe
I could post a version without mines and subnets if you like...

Sounds to me like some1 wants easy Harbour raiding - Very naughty ! ( I knew there was a reason I liked you! :lol: )

;)

Now now now... :nope: :nope: :nope: :nope: :nope:

I must say (pish-posh ahemmm ahem snort snort) that my official view on such undertakings is quite dour indeed! May the realism gods spank you with a thousand hedge-hog depth charges.

:-j :-j :-j

Really though, I am a proponent of advanced realism. I recommend for a "more realistic" approach, that you play with the subnets included.

Gizzmoe 03-23-06 12:12 AM

Ok, here is the "No mines, no nets" version:
http://home.arcor.de/gizzmoe/files/N...Grey_Wolves.7z

CWorth 03-24-06 12:12 PM

Could someone host this file...looks like Filefronts servers are offline for maintanence.Been that way since yesterday when I looked.

Gizzmoe 03-24-06 01:06 PM

Quote:

Originally Posted by CWorth
Could someone host this file...looks like Filefronts servers are offline for maintanence.Been that way since yesterday when I looked.

Thanks, I didn´t know that! I´ve uploaded the files to my webspace and updated the links in my original post.

CWorth 03-24-06 01:10 PM

Thanks Giz :up:


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