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Aiming at night
Hi guys! I have some serious troubles with night hunting. Simply put, the nights is so dark that I can't identify my target. To aim I can rely just to the map and the informations provided by the WO. Can you give me an advice? Thanx
Valgua |
If you have problem spotting your target, then your target has problem spotting you (you're smaller, remember!).
When it's far, try to calculate his course and speed asking informations to watch officer. Draw his course and speed on the map, and then find a route that will bring you at 500- 800 meters @ 90° from his path... As soon as you understand you have enough time dive and move underwater (keeping periscope down as much as you can, since you have already calculated his path, you don't need to watch your prey anymore!). When you are in a good firing position stop the engines, raise the scope when he is about at +-50°/60°, in order to make the final check of your firing solution and, if necessary, a small correction on your firing position. Wait untill you can fire at +-5° and then fire 1 torpedo (2 if it is a big ship, in bad water or if you are not completely sure of your solution) |
Provided it´s not a hospital ship! :rotfl: :rotfl: :rotfl:
Good Hunting. :up: |
star shells mein Kaptain... should we load a few star shells...
:yep: --Mike |
Had the same problem on my last patrol. Very difficult to see ships due to monitor reflections....had to ask WO for range, and bearings until I could see target myself.
Sometimes, however, watch is blind as a bat!! I played a homemade scenario once on a IXC, had a steamer bearing down on me..could not have been more than 1km away on a clear moonlit night... :huh: :o watch did not see him...only by my lucky coincidence I happened to be on the bridge at the time and out of TC called full left rudder to avoid a collision....finally the watch calls out:" Shift geshikted".... :hmm: |
I've noticed the watch is better at "seeing" targets at night when I have it locked up in the UZO. If I lose the lock they lose sight of it... go figure.
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so i smacked him upsid3e the head and told him to turn around she's 200 meters off our starboard! Oh well, the trials of breaking in a new crew i guess. :yep: |
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Maybe you should have just ordered him to lower his binoculars :lol: |
Watch the Jurgen Oesten video on "Malaya". At least one hit on a battleship on a dark, murky night, and his reasoning was "that particular shadow looked different from the others".
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How do you ask the WO for range and bearing? Thanks! Joe S
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Once you're locked onto the target, click on the Weapons Officer icon in the lower left corner. Select Torpedo Attack. The left and middle icons of that menu give you the type of ship and targetting data, so you can just fire without doing the calculations yourself.
Of course, you have to have Weapons Officer Assistance enabled. Also, of course, it doesn't work if it's a dark night and you can't get the UZO to lock onto the target. |
I don't think I fired a star shell yet not in a campaign mission anyway, In the single mission am creating (totally ficticous) with 3 british TF ahead of me 1 to the East 1 to the North and 1 to the NE with a German TF about 150 clicks to south of me,and it's pitch black you can't see sod all just the stars If I hit a cruiser the night sky becomes daylight it's unbeliveable when all the dds fire of them starshells.
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You can fire a starshell :roll:
But I never fired starshells in a convoy attack, only against lone ships and just for fun . http://img106.imageshack.us/img106/7...3bmp7qa.th.jpg One time i was playing with starshells in the british channel until appears a search light in the horizont |
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it seems like there should be a way to get your watch officer to tell you the range and bearing to any target you select, but if there is I don't know how to do that |
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