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LuftWolf and Amizaur's Realism Mod Poll #8: Akula TA HotFix?
What'll be?
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Ok, LWAMI 3.00 is done.
I'm just waiting for you guys to let me know what you want me to do with the Akula TA, and, of course, I have to write the readme. :) So, realistically, tomorrow afternoon or tomorrow night for sure. I'm not making any other changes, and the essential parts of what I have done have been tested by a person from Subsim and various other communities so I am confident that I won't feel the need to alter something. By the way, the FFG AI MH-60's are a nasty weapon. :rock: :arrgh!: I'm sure the first time one of you skimmers dips on me and I hear that 14000hz screech on top of me, and I know what's coming next, I'll feel some mixed emotions. :sunny: Cheers, David |
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Well, it's just that I get the impression that it is happening more frequently with the Akula TA, which makes sense in terms of geometry, based on its placement and the nature of the bug.
I would set the verticle offset to be equal to the TA's on western subs, so it would at least be fair, well uh, equally unfair. :hmm: :88) |
Placing the TA to the side of the propeler (like it is on US sub) would be even safer.
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My vote goes for the "I don't want my TA to break so much". I play without SHOW TRUTH ON and the 3d view is not THAT important for me... :dead:
Actually, I didn't think it could be fixed that easily... :up: |
I agree that if you are going to reposision the TA, move it to the sides so that it will have the same "cut" ability as in the American subs.
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The towed array breaks every time the sub changes attitude, for instance going from deep to shallow all goes well until the precise moment that the bow is below the stern (and this should not be happening, subs are not crabs). |
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I suspect it's relationship to the prop is irrelevant, only its location relative to the axis of rotation when the sub pitches down... in other words, I have to make the triangle flatter. ;)
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And when I extended my port TA, it too broke. |
Ok, so I'm not going to adjust the TA on the Akula, everyone is just going go have to be aware that it is rather fragile. :)
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How about the floating wire too? :up:
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Maybe it would be better to move it just couple of meters after the sub, but leave it in the same place ?
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I can't believe people are actually against fixing this bug one way or the other :cry:
This has nothing to do with the TA being cut because the sub is going too fast or doing crazy maneuvering, even if you change depth at 2-3 knots the TA is going to be cut. For one time, just ignore the people critising this crucial bugfix because of a cosmetic issue. Just play with 3d view disabled and your sense of estetics will not be harmed :-j Until SCS fixes this in a patch, I urge you Luftwolf to fix it in the 3.0 mod please, please, please. |
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