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-   -   LCD Issues (on Night Missions) Any Suggestions? (https://www.subsim.com/radioroom/showthread.php?t=89749)

Wozza 02-19-06 08:45 PM

LCD Issues (on Night Missions) Any Suggestions?
 
Hi all

I'm running one of the newer LCD's, a 19" Viewsonic VX924. It's a great monitor for all my current games (X3 Reunion, Call of Duty2, age of Empires) but when I fired up SH3 for the first time since I changed from a CRT I cannot see a THING on night missions. From dawn to dusk it looks better than it ever did but regardless of weather conditions (I can see the stars clearly) I cannot even make out the crew members on the bridge. I'm aware that LCD's don't display black areas on screen as well as CRT's, but SH3 is now unplayable at night. Any advice or suggestions (apart from go back to CRT!) greatfully received.

Cheers
Wozza

slow_n_ez 02-19-06 08:56 PM

I was in same boat with you with my 19" Gem LCD ... Great monitor .. worked with everything except the night time stuff in SH3 ...

Open the game... then adjust your monitor for fuller brightness .. There wasn't any in game option to change the gamma or brightness that I found .. but just manually changing the buttons on the monitor case seemed to work very well ...... plus didn't cause any real difference in any of game or anything ..... hope that heps some what............

kiwi_2005 02-19-06 09:03 PM

I get the same problem with my lcd at night a blind man could see better than i. complete blackness with maybe a hint of light on the waves to let me know im not staring at a dead monitor.

U can try turning up the brightness in windows display settings, - doesn't work well for me though.

Markiknov has a night mod but it conflicts with one of my other mods so i have to disable it, yet it use to give some light.

Torplexed 02-19-06 09:12 PM

That's sad to hear. I was thinking of picking up a flat screen. Guess I'll hang on to my big bulky CRT monitor a little longer.

Wozza 02-19-06 10:18 PM

Thanks guys. I admit that I haven't spent alot of time fiddling with the desktop options, except those on the monitor itself, and they're next to useless. I have an Nvidia control panel that I can adjust gamma, contrast etc, so I'll try and find a compromise between blinding sunlight and a readable night!.

Torplexed, don't give up hope. You'd have to see SH3 on my monitor to believe how good it looks during dawn daylight and dusk. It may be worth asking how other people get on with their LCD. If I can get my SH3 nights back to useable, I'll post back.

jbt308 02-19-06 11:31 PM

Ya know it's funny. I've been using the same LCD for the past 3 years. When SH3 first came out, I was using an ATI card, and nighttime looked perfect, not too dark, not too light, it was perfect.

I recently reinstalled SH3, and the only thing that's changed is I got a 7800GT card, now, I can see more with my eyes closed. I never had the RUB or any of the other major mods installed, so I just chalked it up one of the mods. Now I'm starting to think it might be the card. The ATI looked so much better than the newer nVidia, so this might just be another issue with nVidia cards, at least for me.

Marhkimov 02-19-06 11:36 PM

Just export the graphic TGA's from my ocean mod files and import them into your own game files. That's how I made the lighter night sky.

Wozza 02-20-06 12:02 AM

Quote:

Originally Posted by jbt308
Now I'm starting to think it might be the card. The ATI looked so much better than the newer nVidia, so this might just be another issue with nVidia cards, at least for me.

Mmmmm. I too have a 7800GT. I wonder if this is a pattern.

Oleif 02-20-06 01:09 AM

I just loaded RUb for the first time and experienced the same problem. Its impossible to see at night on me NEC lcd monitor. Id love to see a resolution to this.

Kaptan Tommy 02-20-06 07:38 AM

Hmmmm. I'm with Torplexed. I've been dreaming of a new flat screen, but in light of all this, it gives me reason to pause. Over the years I've gone from 15" to 17" to my current 19" (as I updated computer systems). Now I'm thinking of a possible super machine sometime this year and seeing if I can afford a 20" or 21" flat screen (I'm getting older[er] and using failing eyesight as my excuxe :lol: ).

Too bad there's no way I can test SH3 on a monitor before I buy it. All those fish videos they have running in the store make these new flat screens look so damned great...

Cpt.Thorne 02-20-06 07:57 AM

I had the same problem with Rub (all the versions) I have 17 inch Viewsonic with GeForce 6600, but after I installed Krillers water mod on top of Rub I was able to see again. I also now have Markhimovs mod installed so I am not able to tell if my night is Kriller night or Markhimovs night but all in all still able to see things. Hope you get it to work
Cpt.Thorne

Emcon 02-20-06 08:36 AM

Marhkimov:
Quote:

Just export the graphic TGA's from my ocean mod files and import them into your own game files. That's how I made the lighter night sky.
I've got a LCD too. And this helped for me. :sunny:

Type XXIII 02-20-06 10:14 AM

Alternatively, play in a darkened room. A lot easier to see contrasts on a dark screen if you're not in a bright environment.

Or, if you're hardcore, buy red lightbulbs and use them at night. :hmm:

clive bradbury 02-20-06 10:16 AM

One word - Powerstrip.

irish1958 02-20-06 10:43 AM

moniter
 
I have a viewsonic 900x LCD digital moniter and have no problems.
irish1958


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