![]() |
How to run fatigue with higher tc?
I've looked/searched for this, but I'm not finding it. Could someone tell me what to change in what files to have fatigue run (i.e. for crew to get tired) in tc higher than 32?
Tks in advance. :up: |
Open: Documents/SH3/Data/Cfg/Main.cfg and change the time compression to 512 or 1024.
|
Quote:
|
[TIME COMPRESSION]
TimeStop=0 RealTime=1 LandProximity=4 CriticalDamage=1 CrewEfficiency=1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=8 RadioReport=8 Particles=8 PrayState=8 HunterState=32 3DRender=32 Maximum=1024 which do you change to 512? |
You need to change 3D Render sir. :ping:
Also note, if your fatigue model allows for recovery it will function as such as well at your chosen higher TC/3D render state. |
All times are GMT -5. The time now is 08:07 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.