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I want to drive an Aegis ship
Come on SCS, give us an Aegis ship to play with..... pleeeeeeeeze...... pretty pleaze... with sugar on top?
...Now that we've all got a taste of surface warfare might as well go all the way... And Arleigh Burke or even the mighty Ticondaroga would be swell...... then maybe we could finally do a proper Tigondargo vr. Kirov battle that I've been itching to do :hmm: :yep: :) ...pretty pleeze, I'll be your best friend :ping: |
Welcome to the club :88)
However before another America surface unit we do need an OPFOR surface unit, such the Neustrasymii or similar. Killing AI is boring :arrgh!: So first the Neustrasymii and a KA-27 human manned and after that maybe who knows a Burke :sunny: |
I vote for Furia :yep:
OHP is a piece of art, but already need lots of work and knowledge to manage. Bigger ships should be only usable in multistation games, or with lots of autocrews. |
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If its gotta be russian, at least make it something different than like a Udaloy.... or a Kirov!! :|\ .... 3 ASW helocopters :arrgh!: |
It has been mentioned by the SCS team that if sales are good, an expansion pack will be in the works. :up:
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Meaning 2008 at the earliest... :dead: :dead: :dead:
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You'd alienate a lot of people if they could only play it online and only with a bunch of people. Even though gamespy support is there have you seen how many people are in the lobby. I think most retail buyers will go there first.... So an Udaloy would be good, but a Nestrashimy would be cool too. |
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If there were to be an expansion... yes yes I know, one thing at a time blah blah... but IF there were... these are the things I would love to see in it:
Campaigns 1. Two new campaigns SC style, showing the same story from a different point of view with dynamic mission scripting. One from the US PoV, one from the Russian fleet PoV. Doesn't have to be "Russia" so to speak, could be China with Russian equipment since Russia seems to be selling them the kitchen sink anyway. 2. One new integrated campaign just like stock DW. Missions: .... not that big a deal since we have MissionEditor already, but what the heck -50+ new single player missions. 3 New Platforms: -One Russian ASW platform, Udaloy -One new Aegis platform. Arleigh Burke or Ticondaroga -One new Russian missile platform. Kirov, Slava, Sovremenny *HERES the KICKER* A Complete assortment of mod tools with documentation. :sunny: *Mod Tool to add new playable ships in game, including editing their GUI and sensor panels* *AutoCrew Editors* *Mod Tool to edit the GUI* *Music Editor* Sorta like what Relic did after Homeworld2 had been out for a while. It released its own set of mod tools and documentation to encourage modding. http://www.relic.com/rdn/ and then offered support to the modders... http://forums.relicnews.com/showthread.php?t=46079 I'ld diffenantly pay for that hands down. :rock: Quote:
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Bring on a russian antagonist to the american frigate :rock: |
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So personally I would just vote for an OPFOR expansion pack, matching the available playing plattforms.
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What other country in the world can compete with the american navy on a worldwide basis ? Not France, not England, not Germany, not China and lets not talk about all the minor navies. So S.C.S please go for russian opfor expansion pack :rock: |
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If SCS is planning to use the DW engine for a entirely new game in the future, and don't want mods competeing with that goal, I'ld be cautiously pesimistic, because a graphics upgrade is sorely needed to compete with the new benchmarks being continually set like those of SHIII... probably the reason the DW sales didn't achieve their projected mark... no matter how good the gameplay, in the 21st century graphics is the name of the game if you want to go "mainstream". Unless they can take the existing engine and upgrade graphics engine 3 or 4 notches, seems like the engine has limited potential for "future" use.... ... of course that just IMHO... SCS may be experimenting to see whether or not it can ride this pony until its on its last leg, without starting from the beginning again. But to the point. Standards for player-support are pretty high. And I'ld definantly note the good player-support and thus be on the look out for their next project... otherwise a showing of lackluster player support would probably leave a sour taste in some mouths that will be remembered... no offense of course, the game is Great with a capital G. Quote:
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