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-   -   I want to drive an Aegis ship (https://www.subsim.com/radioroom/showthread.php?t=87256)

Deathblow 12-10-05 11:31 AM

I want to drive an Aegis ship
 
Come on SCS, give us an Aegis ship to play with..... pleeeeeeeeze...... pretty pleaze... with sugar on top?

...Now that we've all got a taste of surface warfare might as well go all the way... And Arleigh Burke or even the mighty Ticondaroga would be swell...... then maybe we could finally do a proper Tigondargo vr. Kirov battle that I've been itching to do :hmm: :yep: :)

...pretty pleeze, I'll be your best friend :ping:

Furia 12-10-05 12:56 PM

Welcome to the club :88)

However before another America surface unit we do need an OPFOR surface unit, such the Neustrasymii or similar.
Killing AI is boring :arrgh!:
So first the Neustrasymii and a KA-27 human manned and after that maybe who knows a Burke :sunny:

OKO 12-10-05 02:07 PM

I vote for Furia :yep:
OHP is a piece of art, but already need lots of work and knowledge to manage.
Bigger ships should be only usable in multistation games, or with lots of autocrews.

Deathblow 12-10-05 02:15 PM

Quote:

Originally Posted by Furia
Welcome to the club :88)

However before another America surface unit we do need an OPFOR surface unit, such the Neustrasymii or similar.
Killing AI is boring :arrgh!:
So first the Neustrasymii and a KA-27 human manned and after that maybe who knows a Burke :sunny:

Yawn! That's boring and doesn't "add" to the gameplay at all. Just a OHP with different colored panels. No new capabilities.

If its gotta be russian, at least make it something different than like a Udaloy.... or a Kirov!! :|\ .... 3 ASW helocopters :arrgh!:

sonar732 12-10-05 02:16 PM

It has been mentioned by the SCS team that if sales are good, an expansion pack will be in the works. :up:

Deathblow 12-10-05 02:18 PM

Meaning 2008 at the earliest... :dead: :dead: :dead:

SKeeM 12-10-05 03:01 PM

Quote:

Originally Posted by Furia
Welcome to the club :88)

However before another America surface unit we do need an OPFOR surface unit, such the Neustrasymii or similar.
Killing AI is boring :arrgh!:
So first the Neustrasymii and a KA-27 human manned and after that maybe who knows a Burke :sunny:

Yes I agree, But i would like to see the Udaly as a drivable and the Alfa class sub come first. along with some op4 aviation.

XabbaRus 12-10-05 04:13 PM

Quote:

Originally Posted by OKO
I vote for Furia :yep:
OHP is a piece of art, but already need lots of work and knowledge to manage.
Bigger ships should be only usable in multistation games, or with lots of autocrews.

If a bigger ship was multi-station only what would be the point.

You'd alienate a lot of people if they could only play it online and only with a bunch of people. Even though gamespy support is there have you seen how many people are in the lobby. I think most retail buyers will go there first....

So an Udaloy would be good, but a Nestrashimy would be cool too.

Molon Labe 12-10-05 04:42 PM

Quote:

Originally Posted by XabbaRus
Quote:

Originally Posted by OKO
I vote for Furia :yep:
OHP is a piece of art, but already need lots of work and knowledge to manage.
Bigger ships should be only usable in multistation games, or with lots of autocrews.

If a bigger ship was multi-station only what would be the point.

You'd alienate a lot of people if they could only play it online and only with a bunch of people. Even though gamespy support is there have you seen how many people are in the lobby. I think most retail buyers will go there first....

So an Udaloy would be good, but a Nestrashimy would be cool too.

There's only one Neustrashimy in service, and it's doubtful there will ever be more than two. What's the point?

Deathblow 12-10-05 04:57 PM

If there were to be an expansion... yes yes I know, one thing at a time blah blah... but IF there were... these are the things I would love to see in it:

Campaigns
1. Two new campaigns SC style, showing the same story from a different point of view with dynamic mission scripting. One from the US PoV, one from the Russian fleet PoV. Doesn't have to be "Russia" so to speak, could be China with Russian equipment since Russia seems to be selling them the kitchen sink anyway.
2. One new integrated campaign just like stock DW.

Missions: .... not that big a deal since we have MissionEditor already, but what the heck
-50+ new single player missions.

3 New Platforms:
-One Russian ASW platform, Udaloy
-One new Aegis platform. Arleigh Burke or Ticondaroga
-One new Russian missile platform. Kirov, Slava, Sovremenny

*HERES the KICKER* A Complete assortment of mod tools with documentation. :sunny:
*Mod Tool to add new playable ships in game, including editing their GUI and sensor panels*
*AutoCrew Editors*
*Mod Tool to edit the GUI*
*Music Editor*

Sorta like what Relic did after Homeworld2 had been out for a while. It released its own set of mod tools and documentation to encourage modding. http://www.relic.com/rdn/ and then offered support to the modders... http://forums.relicnews.com/showthread.php?t=46079

I'ld diffenantly pay for that hands down. :rock:

Quote:

Originally Posted by SKeeM
Yes I agree, But i would like to see the Udaly as a drivable and the Alfa class sub come first. along with some op4 aviation.

Alfa really isn't that big a deal. Just mod the Akula to be faster, louder, and deeper and keep the external tanks empty and there you go. Nothing new there.

goldorak 12-10-05 05:00 PM

Quote:

Originally Posted by Molon Labe
There's only one Neustrashimy in service, and it's doubtful there will ever be more than two. What's the point?

Who cares, the inventory in the game doesn't have to reflect the real life numbers.
Bring on a russian antagonist to the american frigate :rock:

Molon Labe 12-10-05 05:07 PM

Quote:

Originally Posted by goldorak
Quote:

Originally Posted by Molon Labe
There's only one Neustrashimy in service, and it's doubtful there will ever be more than two. What's the point?

Who cares, the inventory in the game doesn't have to reflect the real life numbers.
Bring on a russian antagonist to the american frigate :rock:

This is a sim, remember? And one of the reasons the OHP was chosen was because there are a LOT of them, in service with both the US and across the world. The ideal Eastern candidate would be numerous. Heck, you might want to have more than one of them in the same battle.

OneShot 12-10-05 07:54 PM

Quote:

Originally Posted by Deathblow
*Mod Tool to add new playable ships in game, including editing their GUI and sensor panels*
*AutoCrew Editors*
*Mod Tool to edit the GUI*

I dont think that will ever be the case, unless SCS decides to "abandon" Dangerous Waters. They clearly stated multiple times that playable plattforms are their prerogative, and theirs alone (Yes I know there was a tool SCU, but thats not in the books anymore). But I wouldn't mind an official DB Editor (and assorted tools) and a well documented DB, so adding NON-playable plattforms gets real easy. But then there are already two DB Editors available and modding is possible, the modders even get support from SCS.

So personally I would just vote for an OPFOR expansion pack, matching the available playing plattforms.
  • Russian MPA
  • Russian Helo
  • Russian ASW Frigate
  • Western SSK
I used Russia as an example, I dont really care if its Russia or some other country as long as you can make up reasonable scenarios with those plattforms against the established ones.

goldorak 12-10-05 08:27 PM

Quote:

Originally Posted by OneShot

So personally I would just vote for an OPFOR expansion pack, matching the available playing plattforms.
  • Russian MPA
  • Russian Helo
  • Russian ASW Frigate
  • Western SSK
I used Russia as an example, I dont really care if its Russia or some other country as long as you can make up reasonable scenarios with those plattforms against the established ones.

I agree with you. we need an opfor expansion pack, albeit I think it should be russian.
What other country in the world can compete with the american navy on a worldwide basis ?
Not France, not England, not Germany, not China and lets not talk about all the minor navies.
So S.C.S please go for russian opfor expansion pack :rock:

Deathblow 12-10-05 09:18 PM

Quote:

Originally Posted by OneShot
I dont think that will ever be the case, unless SCS decides to "abandon" Dangerous Waters. They clearly stated multiple times that playable plattforms are their prerogative, and theirs alone (Yes I know there was a tool SCU, but thats not in the books anymore). But I wouldn't mind an official DB Editor (and assorted tools) and a well documented DB, so adding NON-playable plattforms gets real easy. But then there are already two DB Editors available and modding is possible, the modders even get support from SCS.

Lets face it. There are only so many "expansions" that a game can take, just one usually, and after that the designers return to the drawing board with a new game, features, and graphics. If one expansion is released, then that will probably be it. Releasing 1 or 2 ships every year or so and charging for it doesn't make a whole lot of sense.... neither does charging for new missions and campaigns when an mission editor is already built in. Post expansion pack, theirs really no reason for modding tools not to be released.

If SCS is planning to use the DW engine for a entirely new game in the future, and don't want mods competeing with that goal, I'ld be cautiously pesimistic, because a graphics upgrade is sorely needed to compete with the new benchmarks being continually set like those of SHIII... probably the reason the DW sales didn't achieve their projected mark... no matter how good the gameplay, in the 21st century graphics is the name of the game if you want to go "mainstream". Unless they can take the existing engine and upgrade graphics engine 3 or 4 notches, seems like the engine has limited potential for "future" use....

... of course that just IMHO... SCS may be experimenting to see whether or not it can ride this pony until its on its last leg, without starting from the beginning again.

But to the point. Standards for player-support are pretty high. And I'ld definantly note the good player-support and thus be on the look out for their next project... otherwise a showing of lackluster player support would probably leave a sour taste in some mouths that will be remembered... no offense of course, the game is Great with a capital G.

Quote:

So personally I would just vote for an OPFOR expansion pack, matching the available playing plattforms.[*]Russian MPA[*]Russian Helo[*]Russian ASW Frigate[*]Western SSK
I used Russia as an example, I dont really care if its Russia or some other country as long as you can make up reasonable scenarios with those plattforms against the established ones.
Inserting the exact antithesis of each platform doesn't expand the perspective or play-style of the game really. Atm each platform affords a new play style even amongst the subs (akula = pure firepower, 688/SW = techno superiority, Kilo = unique challenges). OHP with a different paintjob my add role-play to multiplayer matches... but that's about it... the novelty would wear out pretty soon and the game wouldn't really be better that much improved IMHO.


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