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-   -   OT: Active Sonar and Whales (https://www.subsim.com/radioroom/showthread.php?t=87223)

drEaPer 12-08-05 07:29 PM

OT: Active Sonar and Whales
 
Hey LW, can you please include it in your mod, so I can get rid of those annoying biologicals that mess up my waterfall? https://verloren.org/forum/images/sm...on_twisted.gif :P
http://www.nrdc.org/wildlife/marine/...ideo/video.asp

Lane 12-09-05 11:41 PM

:D OH No don' get rid of Bio's I like to hear the whales singing
and the scrimp craking :D Loaded the big sound mod for DW at SubGuru's page the whale sound's are gone and I think I hear
scrimp :rock: On my 688 BB sonar :D Playing Bill's We dive at dawn mission :D
Lane :D

Lane 12-09-05 11:47 PM

Oh Sorry drEaPer,

You were talking about Active sonar not passive :D
Did not know the Bio's showed up on Active?
Lane :D

drEaPer 12-10-05 02:07 AM

Hehe, didnt mean to be cruel :)
Mmhh.. I should make a mission where politics are involved. With the briefing including the order not to kill the whales with active cause the government is plagued by greenpeace. lol
After all, everybody is crying for realism :-j
Then again, not many peacetime scenarios out there....


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