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sea texture?
After long time of using time compression, when I switch to conning tower view, the sea texture looks strange. Like the 'surface' layer moves indepenently from the waves and it does not look too good - some squares. After some time of 1x TC it backs to normal.
http://www.mat.uni.torun.pl/~falcon/squares.jpg http://www.mat.uni.torun.pl/~falcon/squares2.jpg What is the problem? How to resolve it? |
What graphics adapater do you have and what driver version have you installed for it?
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From my update from nVidia to ATI i have tremendous graphic glitches after play some time, specially if use time compresion. http://img348.imageshack.us/img348/8...ches9eb.th.jpg No other game, sim or aplication has this problem, only SH3........... :damn: :damn: |
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Maybe try going back to older drivers and see what happens |
I run a FX5600 Ultra 128MB card and use the 81.87 drivers which work just fine for me. I also fly with IL2FB/AEP/PF and they work with it also.
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i'm using a prehistoric ti 4600 with drivers which number back in the 40's. works mostly a-okay for me both with SH3 and the IL2 series.
sometimes i do get the "jimi hendrix experience" patchwork on the sub and clouds in SH3. sometimes the sub isn't even there, just the patchwork conning tower. really weird, but kewl looking at the same time. when it happens, i know it's time to save and exit the game to allow the card a little "r&r". happens rarely and only with SH3. out |
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Any way, here the problem is SH3, you are using another video card trade mark and drivers and you are having the same problem. Best regards, Red. |
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