Cdre Gibs |
10-15-05 03:12 AM |
Quote:
Originally Posted by JScones
The lazy way is to limit yourself to "mirrorable" characters - AHIMOTUVWXY and 180.
But I'm sure you'll come up with a much more robust solution. :up: I just hope that you can make it so that every ship in the same class doesn't appear with the same number (although I know SH3 chooses one of three class skins, so that will help a bit).
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Only problem with the above is if u use more than 1 letter (AH becomes HA an so forth) and/or a N° other than 0, 1, 8, 11, 88, 101, 111, 181, 808, 818 or 888. Nowhere near enough N°'s.
And if u have H 88 on 1 side, on the other side it will be 88 H.
What should have been done was a Decal plane placed on all obj so unit N°'s could be used, this was not done. This is a 1 sided plane thats placed so damn close to the hull model that to all intents it looks like its part of the hull, 1 per side. With this done because the plane is reversed on the other side to put the skin side out, u end up with the ability to use indervidual Unit N°'s.
This would then need to be added to each units DAT file and a skin made to suit. I don't think we will see this any time soon.
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