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File .SIM .ZON
Hi, anyone know how to open this file?
.SIM .ZON I'd try with wordpad but they're impossible to read. :damn: Any ideas? :-? Thx all |
If I'm not mistaken, you need a hex editor to view those files, from what I've read here.
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Thx, i'll try to sind one
:up: |
no no :shifty:
¤ mq è 7 Created/Modified with Kashmir - ©UBISoft 2003 ÿÿÿÿ .«´aä¡„™?O»Îen. SH3ZonesCtrl .«´aä¡„ k g SH3ZonesCtrl L Spheres h Center Àªè;޹„<‚ ¾ Radius ×£= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center «è;<r`¼€=¬» Radius ÀÌL= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center 0¬<ƒE޼€Á= Radius *\= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo Boxes ÿÿÿÿ F ìÜï „ÖôÎËÜ\Ö SH3ZonesCtrl J F ìÜï „ 6 2 SH3ZonesCtrl ¸ Spheres h Center ÊÌL> Radius *\= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center ¨[= ² „]¸ Radius ’Âu= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center @„T¾ ×#< h׸ Radius ÒÌL= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center xW½þÖ#< ¤¸ Radius ÐÌL= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo e Boxes [ Min (û¾×£¼àØ£½ Max p€>×£<>Õ£= Type O ArmorLevel €¿ LinkTo ÿÿÿÿ Žï[a¡„ÈôÎËÜ\Ö SH3ZonesCtrl š Žï[a¡„ † ‚ SH3ZonesCtrl Spheres e Boxes [ Min R±ã¾×#½þ¿£½ Max ub= 2 î£= Type O ArmorLevel €¿ LinkTo ÿÿÿÿ pß¡ „7—µëó, SH3ZonesCtrl 4 pß¡ „ SH3ZonesCtrl h Spheres h Center §É&¾ +*:|vh½ Radius ÍÌÌ= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center §É&¾×#<? W¾ Radius ×£= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center £É&¾@×:ëÄ= Radius ×£= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center ¢É&¾~Å.<®ñ[> Radius ÒÌL= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center -‹«¼ÆpJ½üpj< Radius *\= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center eÿì=ÆpJ½üpj< Radius ’Âu= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center ®|s>ÆpJ½ülj< Radius ’Âu= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo h Center J²>ƒ ñ¼ülj< Radius ÍL= Type ÿÿÿÿ Collision ArmorLevel ÿ €¿ LinkTo Ÿ Boxes [ Min #e¾Z‚$½Î > Max eƒÔ½&u=÷qz> Type M ArmorLevel €¿ LinkTo [ Min ŒÓc¾ÂGa½+A‘¾ Max IÚú½\=sÞ1¾ Type N ArmorLevel €¿ LinkTo [ Min %–Y¾Hûd½™Œy¾ Max Œª¾Tž4=Ñ–P¾ Type P ArmorLevel €¿ LinkTo [ Min XÚ½6‘½×bm½ Max €ãg½Ò>«¼Z–´< Type N ArmorLevel €¿ LinkTo [ Min 1t¾6vy½¼ ¢½ Max ˵½\‚=Çx÷= Type L ArmorLevel €¿ LinkTo [ Min ÆÑg¾VÆ—½sS/¾ Max ±àÙ½Úl›=ÆÏº½ Type L ArmorLevel €¿ LinkTo [ Min Ú¡“¾¸…½Tý½ Max Št¾‡Âu¼°°:= Type N ArmorLevel €¿ LinkTo ÿÿÿÿ$ Þ¥Ó^„7—µëó, ColisionableObject ‡ Þ¥Ó^„ s o ColisionableObject ArmorLevel ? Hit_Points A CrashDepth @ CrashSpeed €? Rebound ÍÌL= I need to read what is this. :damn: |
The Hex Editor is not a specific SH3 tool. Is just a tool that allows you to see some things in the file, and makes possible to change them, but you have to guess the values to change, etc. That's the way that most of the SH3 important projects have been working.
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