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RUb 1.44 Now Available!
RUb 1.44 with Ops mod and Improved Convoys Now Available.
The new version of the Real U-boat mod can be downloaded from www.beerymod.com/RUb1.44.7z. Features new to this version include: New shell damage graphic. Mod by EFileTahi-A. Made all flotillas accessible as starting flotillas in any year from 1939 to 1945. Mod by Beery. Added latest Improved Convoys mod. Mod by Jasonb885 & Sergbuto. Added earlier (visible) version of single ship contacts. Adjustment by Iceberg. Changed weather report to WO. Mod by Heretic and TimeTraveller. Changed NA officer reports in the German version to Obersteuermann. Also, various adjustments made to German text. Added water reflections to various U-boats. Mod by Sergbuto. Added new dial graphics. Dials version 1.1 Mod by Pascal, Ripbud and OneTinSoldier. Please read the readme for further details, including the massive contribution by over 30 individual mod-makers, without whom Real U-boat could not exist. |
Again,thank you for your work. :up:
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Awesome! great timing too - I just started a new patrol to get rid of the U-boat War Aces (Wolfpack) mod pack I'd been experimenting with and go back to RUB1.43, at least until I could figure out a way not to get the super-accurate hydrophone sound contact lines I was getting with that other mod pack, so now I can try this one without having to trash a good patrol in progress :)
Thanks to the whole team for more great work - can't wait to fire this one up! |
OOPS - got some weird stuff happening with this:
1. Loading screen - no indication of RUB where it was before as the red line moves during loading. 2. Got several pop up messages that my base had been changed to Wilhelmshaven as the game and my career were loading. 3. Found myself off the coast of Africa when my patrol started (I've seen posts about this little problem before but this is the first time it has happened to me) This was my 6th patrol in the 2nd flotilla, out of Kiel - IIRC, that was part of the problem some folks were having with this Africa thing - guess if I can't find the old posts about how to fix the Africa thing I may just start a new career and see if that fixes any or all of these problems, before I decide to drop back to RUB 1.43 |
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yeah - maybe so - guess I'll try again - when I went back to reload (after reading some old "africa" posts) I did get to start in Kiel but got a "null" patrol mission to basically transfer to Wilhelmshaven. Figuring I didn't want to go on a real patrol and risk having it screwed up when I got back, I decided just to sail around from Kiel to Wilhelmshaven and see if it would let me start a normal patrol from there.
Well, I got to the new base, and (although all I had done was sail straight from port to port) it told me I was "ausgezeichnet" and awarded me both the Ritterkreuz and the Ritterkreuz mit Eichenlaub :rotfl: I guess maybe I'll start over with the install and see if I can get a good one this time |
WHat are the main differences between the Real U-Boat and Improved U-Boat mods?
Thanks in advance! |
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More info from the readme: "Though IuB incorporates all improvements from Real U-Boat, some changes have been made to Real U-Boat 1.43 settings. These are: - Deck gun reload rate changed to 10 seconds from 60. - Harbour Traffic (Heavy, includes late war airstrikes) version by Rubini included. - Flak crew can engage targets out to 1000m. - B24 Liberator drops bombs instead of depth charges. - Visibility underwater is increased slightly. The original RuB versions of some of these files are included in the folder “RealUBoatDefaults”[...]" |
Great. :D
Will have to end my current patrol before installation. :lurk: |
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:lol: Downloaded RUB1.44 yes
:) uninstalled SH3 :) reinstalled SH3 :) reinstalled JGSME :lol: enabled RUB1.44 in JGSME :cool: Load SH3 :-? wont work :x try to load SH3 again , wont work :x for frig sake :x disable RUB1.44 in JGSME ;) SH3 works ok :hmm: hmm :oops: :oops: :oops: :oops: Install SH3 patch 1.4b :P works fine , thankyou Beery and co. |
Gizzmoe wrote
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Thanks for the thought though. :) :lurk: |
Beery, had Jungmann's sensor mod been updated in this version as well? Can't wait til I'm off work. :rock:
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Has the Ops Mod undergone further development since 1.43? If so I'd love to hear about it's latest additions.
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