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New: SH3 Commander Improvements - Beta Testers Needed
This application provides some of the added improvements to SH3 Commander mentioned in this thread:
http://www.subsim.com/phpBB/viewtopic.php?t=42005 Today it exists as a separate application. Before integrating this functionality into SH3 Commander, I'd like to test the core logic and ensure there aren't any bugs. Functionality: -Randomizes merchant tonnage. At this time tonnage randomization has not been implemented for Sergbuto's added merchants or Passenger Liner class of ships -Allows user selected patrol start date. This date also has a random element. -Allows the user to view previous patrols outside of the game (similar to SH3 Commander) -Captain's Log module. Here you may enter dates and times for comments during the course of the patrol. The comments will be collected and written to a text file. After the patrol, the results of your actions will be added to the patrol log, and it will be formatted in KTB fashion. You may view the Captain's log in text or html. -Names ships sunk during the course of a patrol for both merchant ships and warships. SH3 does not have a way to check for a ships nationality, so some names may appear odd. This is true for warship classes used by multiple countries (such as Clemson destroyers) during the course of the war. Ship names will appear in the Captain's Log, and are chosen at random. Merchant names reflect actual merchants sunk during WWII. Warships names use actual names of ships assigned to the class. You can download the application here: SH3 Companion v4.2.6 This application require the v2.0 .net framework in order to work. You can get it here (23 MB D/L): http://www.microsoft.com/downloads/d...displaylang=en If you use this application please post feedback in this thread, either suggestions for improvement or bugs you encounter in use. This is a sample output from the Captain's Log: Sample Captain's Log Application screenshots: http://i17.photobucket.com/albums/b5...ompanion01.jpg http://i17.photobucket.com/albums/b5...ompanion02.jpg http://i17.photobucket.com/albums/b5...ompanion03.jpg http://i17.photobucket.com/albums/b5...ompanion04.jpg http://i17.photobucket.com/albums/b5...ompanion06.jpg Readme: Code:
SH3 Companion |
Looks interesting. I'll test it out tonight.
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How's this one coming along? :)
I am curious as to how you access the captain's log facility whilst in patrol; would anyone care to explain this to me please? :hmm: Thanks :up: :lurk: |
I need beta testers and/or feedback from testers. So far the response has been disappointing to say the least. I'm almost tired of waiting, so I'm thinking today I will send the final version of the code to JScones for addition to SH3 Commander.
Accessing the utility while on patrol is not the most convenient method, but requires the user to either run in a window, or alt-tab. Fortunately SH3 is very alt-tab friendly. I've been doing this with my patrols without a problem. Window is nice because you can still see the action, but it's too small on my LCD, and there's no way to resize the screen that I know of. |
I can understand your frustration, unfortunately I am not sufficently skilled to correct any program errors so must admit to being a little shy about test runs.
I never knew you could alt-tab the game, so I will try it out and see how that goes from there. Certainly like the idea of a log and currently write one for each patrol. Personally speaking given that log entries are made in game, access to such a feature would have be possible whilst on patrol. |
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Once I figued out the log entry process I didn't really have any problems, though I do wish there was a way it could be simplified. Right now it takes multiple clicks to create new entries - IIRC, date selection -> add new entry -> select entry date -> type entry -> update entry -> Save file. It'd be good if there was some way to reduce this complexity - e.g., select a date, type your entry, hit save. Other issues were minor. Selecting a different career under the "Select Career" tab does not change the "Select Patrol" tab to Patrol 1, but leaves it at whatever Patrol was previously selected. Also, for competed patrol logs, entry dates don't seem to appear until after hitting "View html file". In any case, I enjoyed what I saw and look forward to a finalized version in SH3 Commander. Good work! :up: :up: Edit: BTW, no problems with Alt-Tab, as it's the only realistic solution. I've never had any Alt-Tab problems other than some minor graphical corruption, and that seems to be a SH3 issue, not a SH3 Companion issue. |
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On data entry, you can make as many entries as you like before saving. It's intended to work as follows: 1. Open the Captain's log 2. Select an entry date/time 3. Type the entry 4. If you wish to make another entry, change the data/time 5. Type the entry 6. When finished making entries save. I think much of this complexity/confusion is due to the nature of the interface though. I'm working on improvements in this department. Quote:
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The user interface enhancements, one bug I found, plus the suggestions mentioned above will be in the next release, and what I hope is the final version. |
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Changes are coming along. I hope you'll like the new interface for the Captain's Log. Here's a look:
http://i17.photobucket.com/albums/b5...er723/col1.jpg |
Although I do have this mod installed I tried out alt-tab and the only issue I noticed was that my attack map in front of the navigator in the bridge disappeared; F6 was fine.
One problem that occurs to me might crop up is whilst using the log via alt-tab, is that you cannot read your screen and the data on it, such as weather reports, etc. Is there a way one can press a key in game such as "=" which would then open the log and place it in front of SH3? |
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I'll have a new version up tomorrow...err later today.
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If this new version can work whilst remaining in the game, even if it pauses it then I'll give it a try. :)
If it cannot not then although I really do like the concept, its application does not suit my personal style of play. :( Its a good idea regardless. :up: :lurk: |
Do we have an ETA for this mod? It looks great!
~DeePsix Commander U-48 |
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