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-   -   Ships filled with cork, beachballs, & rubber ducks (https://www.subsim.com/radioroom/showthread.php?t=84700)

AlanSmithee 09-22-05 09:15 PM

Ships filled with cork, beachballs, & rubber ducks
 
Nope, not another "cursed unsinkable C2s!" thread. I'm talking about ships that seem to defy gaping torpedo holes and perhaps physics. For example: I snuck into a large convoy and managed to disable one C2 and hit a second twice in the stern. Here's the second, a few minutes after the attack. At this point, she was still making 4-5kts:

http://img112.imageshack.us/img112/9...03123586yw.jpg

The C2 continued on like this, making 4kts, for six and a half hours. Fortunately the rest of the convoy was doing seven, and eventually moved far enough away that I could pull into position and attack the straggler. Here she is right before I sank her, still chugging along:

http://img112.imageshack.us/img112/6...43534387dv.jpg

I imagine she would have crossed the entire Atlantic like this, had I not intervened. Must of had a pretty tough simulated crew. :up:

Trustworthy 09-22-05 09:55 PM

I fill my boats with helium...

http://img268.imageshack.us/img268/3937/wheeeee2rx.jpg

FAdmiral 09-23-05 12:23 AM

It must be really hard for the boiler room fires to generate the
steam needed to keep the engines going when underwater.....


JIM

HEMISENT 09-23-05 06:25 AM

The new Large Cargo ship in RUB/Ops does nearly the same thing for me. The first three of them I ran into took three fish each and just kept on going and going and going. Sort of like the Energizer Bunny. Finally I found that it takes four to put them down, or so I thought until last night. I nailed one with my last eel and it went down like a rock.
Go figure.

GulfFulf 09-23-05 08:12 AM

:rotfl: LOL :rotfl: I'got that problem too :rotfl: !

SmokinTep 09-23-05 09:04 AM

It was trying to submerge........ :rotfl:

ICBM 09-23-05 12:09 PM

I to encountered an unsinkable C2 today , stayed put for 24 hours and the damn thing still didn't go down even when the stern was underwater. :stare:

Ginger Beer 09-23-05 12:20 PM

I've had the same problem with warships. During an attack on a convoy, I was targetting several ships. Lauched the topedoes, dived deep, and listened out for the explosions. One torpedo ran way over its time...then hit something.

Anyway, I tracked the convoy, did another attack, then carried on for home along the convoy's reciprocal. Suddenly I'm being fired at! OMG...its half a Flower-class coming at me! Only her forward 2/3 was visible and she was making a few knots, but even with her bow angled upwards she was still able to depress her main gun and aim at me :roll:

She had obviously got in the way of the torpedo that missed it's intended target, and ended up trailing the convoy.

Hartmann 09-23-05 02:20 PM

the british filled some ships with empty oil barrels :nope: q-ships...

but not every c-2 do the same...some ships go down or broke in two with a single torpedo :huh:

is the same with the stock game or only is with the RUB ?? :88)


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