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LuftWolf 'n Amizaur's Weapons and Sensors Realism Mod v2.01
:sunny: Available now at Bill's SubGuru.
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It's true! :yep:
Here is a quicklink to the readme, now in Rich Text Format. ;) :) http://www.subguru.com/DW_missions/L...d_v201_RTF.rtf Cheers, David |
Im sorry im still new to the mods for Dw is this mod used by most people in online? if so ill make sure to hop right over and grab it up before my next dive. :yep:
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The mod is new enough that many on the Hyperlobby are not yet aware of it.
However, I am more than confident that it makes the MP game *vastly* better, and this is from using SeaWolf missions in test that are designed for the standard detection parameters. Once mission designers start to make missions for the reduced detection ranges (soon), I don't see any reason to play with stock DW. My opinion may be biased. Cheers, David |
im sure your opinion is biased..... but thats ok cause my would be to :lol: ill be sure to give this mod to my Dw install forthwith. since i read the post taht you can switch it out with a button click you cant lose!
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Yep! :yep: :sunny:
I'll definately be on HL soon this morning, if any one wants to play. I'd recommend loading it in a single player test mission first, just to get a feel for how much has changed. :up: |
where can one get a copy of HL?
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You need to get the public test version of HL.
The link is on this page. http://hyperfighter.sk/modules.php?n...ic&p=5168#5168 |
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Oh, crap, sorry Molon! :oops:
I thought those were SW missions. :doh: In any case, they worked *really* well at these detection ranges... there was a proper seeking, then hunting, then stalking phase in each of the games we played. Let me know if I can help you test your missions, particulary some MP matchups! :rock: :arrgh!: Cheers, David |
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Let me know if there is *anything* I can do to help you! :rock: Cheers, David |
What a mod!
Thank you guys! Great job! |
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