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-   -   cross hair in binocilar ???? (https://www.subsim.com/radioroom/showthread.php?t=84284)

NiKuTa 09-11-05 05:29 PM

cross hair in binocilar ????
 
How to remove cross hair form binoculas?????
I cant find this in search option.

Help

NiKuTa 09-11-05 05:56 PM

or how to disbale chance colors when i see a ship ?????

Gammel 09-12-05 03:24 AM

Hello
the change have to be done to the menu_1024_768.ini file.
I guess there´s already a mod out there for that here in the mod section:
http://www.subsim.com/phpBB/viewtopic.php?t=30638
but you can do it easy for yourself with notepad if you prefer.

maybe you´d like to give RUB a try, it´s a huge mod for a more realistic game experience. The crosshair is removed in RUB as well
as the hull integrity meter.
http://beerymod.com/

NiKuTa 09-12-05 06:23 AM

Hmmm... I dont want install RUB mod. I just want to desable colors or remove cross hair from binocilar. Any one can help me???????

FLB sale U-999 09-12-05 06:51 AM

Hi, did not found yet the values or TGAs responsible for the crosshair in Deckgunview


but if u want remove the binocs crosshair (i think the commanders didn`t have that green X in their binocs) it is a easy one....

Don`t know who found out that before, it was a modder from here.... Hmmm

But here the way to get rid of that Crosshair in Binoculars:

1. open (save it before) your menu_1024_768.ini in your data/Menu Folder
2. Find this block:


[G27 I12]
Name=Viewport
Type=1030;Static bmp
ItemID=0x27000001
ParentID=0x27000000
Pos=32,730,960,586
Color=0xFFFFFF00
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/bkgr.tga
Crop 0=0,0,4,4
MatFlags=0x1
TexFmt=0x9

3. Just set a semicolon ";" before this line:
;Pos=32,730,960,586

4. then it looks so:

[G27 I12]
Name=Viewport
Type=1030;Static bmp
ItemID=0x27000001
ParentID=0x27000000
;Pos=32,730,960,586 --------!!!(semicolon set there)!!!
Color=0xFFFFFF00
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/bkgr.tga
Crop 0=0,0,4,4
MatFlags=0x1
TexFmt=0x9


5. Save and exit, thats all.

Greetings Sale

NiKuTa 09-12-05 08:23 AM

thx :)


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