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-   -   foggy fog fog! (https://www.subsim.com/radioroom/showthread.php?t=84225)

chrisy 09-10-05 05:34 AM

foggy fog fog!
 
after learning how to do fast 90 targeting and practicing in navel academy wich i was well chuffed with when worked i set of on pertrol in carear mode. :D

out east of scarpa flow picked up a contact and stated a intercept coures.oh yeah and the weather was poop!
on wich i almost ran into my target though lack of visablity and a green crew.
:oops:

dived to perispope depth and started tracking it and tryed to employ fast 90 method.
this seemed to almost impossable as weather was to bad and i would loose visual at around 300m and my target which was a big fat c2 would disapear into the merk!
after about an hour of losing it and then hunting it out agian with hydraphone i gave up.
even tryed point and shoot shot but visabilty was so bad by the time i saw it through the merk it was to close for my torpedo to arm.
so this was the one that got away. and i continued to my patrol zone.
:P :x
im still got a lot to learn and im still a green skipper ,what tactics should i employ in this sort of situation or is it all down to experience! :lost:
:(

Dowly 09-10-05 05:40 AM

On one patrol I tracked a C3 for almost an hour in a bad weather, winds 15m/s and visibility 300-400m.

After awhile I found it.... or should I say she founded me:
http://img391.imageshack.us/img391/1...osecall2wx.jpg


Now, when I get a sound contact in a bad weather, I take look at this picture and leave the contact alone. :)

CB.. 09-10-05 05:40 AM

if it's early in the campaign and the merchants haven't got deck guns yet then i reckon the only safe tactic in the very thick fog is to attack with the deck gun (if it's calm anyway) other than that give them a wide berth during poor visability ;as you say by the time you've got them within visual range theyre too close for torpedos-- and they just love to ram you

i avoid them like the plague in thick fog :ping:

chrisy 09-10-05 05:43 AM

Quote:

Originally Posted by Dowly
On one patrol I tracked a C3 for almost an hour in a bad weather, winds 15m/s and visibility 300-400m.

After awhile I found it.... or should I say she founded me:
http://img391.imageshack.us/img391/1...osecall2wx.jpg


Now, when I get a sound contact in a bad weather, I take look at this picture and leave the contact alone. :)


lol :rotfl: thats exactly what happend to me ,almost pooped myself :D

Dowly 09-10-05 05:44 AM

Well, you ALMOST pooped, I wasnt so lucky. :rotfl:

chrisy 09-10-05 05:45 AM

so i guese its a case of riding out the storm

Dowly 09-10-05 05:47 AM

As CB said, attack with deck gun if possible, otherwise let it be.

Just remember, that the storm can last for weeks. My longest is 2 weeks and 1 day.

chrisy 09-10-05 05:51 AM

Quote:

Originally Posted by Dowly
As CB said, attack with deck gun if possible, otherwise let it be.

Just remember, that the storm can last for weeks. My longest is 2 weeks and 1 day.


two weeks dam!thats a lot of gramaphone records and stail bread then.
thanks for the tips folks.

i love this sim. happy hunting

chrisy. :up:

the_rydster 09-10-05 05:59 AM

Trying to set up for a 90/270 shot in poor visibility is very hard if doing manual targetting/no map updates, you just cannot get the data.

In terrible weather/visibility now I just latch onto them from behind and follow deck awash if I can. Set up for a magnetic shots and line them up at 0 degrees and Bobs your Uncle! Works everytime so long as you do not get too close then they spot you and get evasive.

chrisy 09-10-05 06:14 AM

cool i will give it a try.
surface or submerged shot though?

the_rydster 09-10-05 08:14 AM

Running fully submerged it is hard to catch up with even the slowest mechant so I run decks awash (or even fully surfaced if I am feeling brave) and use the diesals.

Just latch onto the merchants course and aim to catch up slowly making fine adjustments to your couse so you are eventually running on exactly the same course as they are directly behind.

If I can ID the merchant I go for a magnetic shot, if not I set it for 1m and impact. No need to mess with the TDC or put any other data in, just fire with the Persicope/UZO at 0 degree gyro so long as you are directly behind. I sometime do this from 2000m no problem, just got to line it up right and take your time.

ICBM 09-10-05 09:39 AM

A quicky about the 'fast 90'; According to the instructions you have to be perpendicular in relation to the enemy ship. (90 degree angle)

So if I understand it correctly you have to figure out the ship's course and only then the 'fast 90' tactic is usable?

Iceberg 09-10-05 10:19 AM

Dowly, I know the feeling!!

http://pages.videotron.com/magienoi/sh3/too_close.jpg

But let's just say that this ship didn't ran into anybody else... I made sure of that! ;)

Iceberg

the_rydster 09-10-05 10:35 AM

See Wazzo's tutorial for how to track targets manually.

You have to turn off map updates for this to be used though. Takes some practice but is worth it. :) [/url]

apache_longbow 09-10-05 12:58 PM

One thing is an c2/3 or tanker out of the fog BUT I did look behind and an destroyer :o at flank speed behind me towards me (no pic) I got heavy dmg but I was saved by the ocean floor at 110m or so. I got floding and stuff and I did manage (after a while) to get the boat upp to surface and 5% compressed air left. If not THAT is a close call then I don't know what...


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