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-   -   My first TCx1 patrol, war diary. (https://www.subsim.com/radioroom/showthread.php?t=84196)

Dowly 09-09-05 08:46 AM

My first TCx1 patrol, war diary.
 
Boat: U-48
Type: VII/B
Base: St. Nazaire
Patrol start: October 3, 1940 0814hrs
Destination: GRID BF28&25

Okay, this is my first TCx1 patrol! I play on 100% realism and if I die, then it`s
over. I`m not a good story teller, so most of this is just plain war diary entries.

I`ll start on a new job on monday, so this will be updated slowly.

October 3

0814hrs - Depart from St. Nazaire, winds at 5m/s, clear skies. Ahead standard.

0845hrs - Submerged to PD to check the pipes for leaks.

0901hrs - Surfaced, no leaks detected.

1042hrs - Shift change in engineroom.

(I`ve made two shifts for engineroom by writing the names of the crew members down
and when someone is tired, I change shifts.)

Quote:

1st Shift:
A.Thurmann
B.Unterhorst
E.Schendel
E.Cohausz
K.Cohausz
K.Kaufmann
K.Eckel
G.Dobbert

2nd Shift
W.Degen
F.Wissmann
H.Marks
F.Hauber
A.Ebert
E.Geissler
E.Rahn
W.Barsch

Officer in command:
Emmo Rahn
1126hrs - Accidently fired tube 1. (God damn that NumPad Enter!!!)

1216hrs - Shift change.

1238hrs - Submerge for 1 hour, ahead one-third, depth 20 meters.

1330hrs - Surfaced and changed shifts.
(To be continued)


Someone please tell me what to change in the basic.cfg to have my crew be able to work for 6-8hours??

hakkikt 09-09-05 09:02 AM

And the $100000 dollar question is:
How come you hit Enter accidentally, when you're not supposed to touch TC+?

U-104 09-09-05 09:07 AM

:o

Dowly 09-09-05 09:16 AM

I accidentally pressed it when I pushed the 'del' to remove the HUD. :)

Can I have the $100000 dollars now? :D

hakkikt 09-09-05 01:28 PM

Quote:

Originally Posted by Dowly
I accidentally pressed it when I pushed the 'del' to remove the HUD. :)

Can I have the $100000 dollars now? :D

:) Sent by courier on a passenger liner from New York. You just have to find him!

U-104 09-09-05 02:53 PM

:rotfl:

Sailor Steve 09-09-05 03:47 PM

I just sank a passenger liner outbound from New York.




Oops!


Sorry. :lost:

U-104 09-09-05 05:19 PM

:rotfl:

Gammel 09-09-05 05:43 PM

Quote:

Someone please tell me what to change in the basic.cfg to have my crew be able to work for 6-8hours??
In RUB is an alternate basic.cfg file for no time compression playing included..
How about using the whole mod for your patrol?
http://beerymod.com/RUb1.43.7z
You won´t have that enter key issue as well along with other nice additions...

Sawdust 09-09-05 06:21 PM

Quote:

Originally Posted by Dowly
I accidentally pressed it when I pushed the 'del' to remove the HUD. :)

Here is the Do-It-Yourself mod to make the key to launch torpedoes change from "Enter" to "Ctrl-Enter".
This virtually eliminates accidental torpedo firings:

In the file SilentHunterIII\data\cfg\commands_en.cfg:
Under "[Cmd 313]", add a letter "c" between the two commas.
It should look like this afterwards:
Code:

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Enter"

It should work similarly for commands_de.cfg.

hakkikt 09-09-05 06:58 PM

Quote:

Originally Posted by Sawdust
Here is the Do-It-Yourself mod to make the key to launch torpedoes change from "Enter" to "Ctrl-Enter".
This virtually eliminates accidental torpedo firings:

Thanks! Now this is useful!

Dowly 09-10-05 05:16 AM

Quote:

Originally Posted by Sailor Steve
I just sank a passenger liner outbound from New York.




Oops!


Sorry. :lost:

:huh: Steve.... I... I hate you....


@SawDust, thanks!

And about the RuB; I dont use mods that affect the gameplay, only sound & graphic mods.

So, I`m still waiting answer to the crew fatique question. :roll:

CB.. 09-10-05 05:54 AM

it's in the data/cfg/basic.cfg look for these entrys

[FATIGUE_COEF]
;comp 0
RegularFactor00=0.001
SpecificFactor00=0.004
BadWeather0=0.002
;comp1
RegularFactor10=0.001
RegularFactor11=0.001
SpecificFactor10=0.001
SpecificFactor11=0.002
BadWeather1=0.002
;comp2
RegularFactor20=0.001
RegularFactor21=0.001
SpecificFactor20=0.001
SpecificFactor21=0.002
BadWeather2=0.002
;comp3
RegularFactor30=0.001
RegularFactor31=0.001
SpecificFactor30=0.004
SpecificFactor31=0.001
BadWeather3=0.002
;comp4
RegularFactor40=0.001
RegularFactor41=0.001
SpecificFactor40=0.001
SpecificFactor41=0.004
BadWeather4=0.002
;comp5
RegularFactor50=0.001
RegularFactor51=0.001
SpecificFactor50=0.003
SpecificFactor51=0.004
BadWeather5=0.002
;comp6
SpecificFactor60=-0.3
SpecificFactor61=-0.3
;comp7
SpecificFactor70=-0.3
SpecificFactor71=-0.3
;comp8
RegularFactor80=0.001
RegularFactor81=0.001
SpecificFactor80=0.003
SpecificFactor81=0.004
BadWeather8=0.002
;comp9
RegularFactor90=0.001
SpecificFactor90=0.005
BadWeather9=0.002
;comp10
RegularFactor100=0.001
SpecificFactor100=0.004
BadWeather10=0.002
;comp 11
RegularFactor110=0.001
RegularFactor111=0.001
SpecificFactor110=0.001
SpecificFactor111=0.001
BadWeather11=0.002



comp (compartment) 6 and 7 are the rest quarters...


i'm using the above entrys as an experiment
all ive done is add a nought to the other compartments fatigue rates
this slows dramatically the rate at which the crew tire--
and increased the recovery rate in the rest rooms
;comp6
SpecificFactor60=-0.3
SpecificFactor61=-0.3
;comp7
SpecificFactor70=-0.3
SpecificFactor71=-0.3
;comp8


these are minus figures..to reduce fatigue over time--

this is a purely personal approach that probably needs tweaking to add a little more fatigue--

but it's all in these entrys so you can experiment to find the levels you find the most appropiate


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